brihernandez / MouseFlightLinks
War Thunder style mouse flight controls for aircraft
☆679Updated 6 years ago
Alternatives and similar repositories for MouseFlight
Users that are interested in MouseFlight are comparing it to the libraries listed below
Sorting:
- Vehicle physics for Unity☆443Updated 5 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆596Updated 4 years ago
- A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.☆238Updated 6 years ago
- Fixed wing aircraft physics for Unity☆652Updated 2 years ago
- Vehicle physics system for the Unity engine.☆925Updated 3 years ago
- This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for y…☆364Updated 4 years ago
- Destructible terrain in Unity☆452Updated 4 years ago
- This demo project showcases dynamic walls whose sides adapt to the environment used in canceled game: Pelagos: Rise of Greece.☆276Updated 5 years ago
- Portals in Unity☆887Updated 4 years ago
- Marching cubes in Unity☆517Updated 2 years ago
- Full projects from my Unity tutorial videos☆331Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆604Updated last year
- Unity Standard Asset Controllers☆631Updated 3 months ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆934Updated 5 years ago
- Unity Command Terminal: In-Game Console☆471Updated 4 years ago
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆371Updated 3 years ago
- A free powerful asset for achieving easy and quality camera shake in Unity. Open-sourced with the permission of Road Turtle Games. 📷☆419Updated 5 years ago
- Right click an asset and get a list of assets that use it☆231Updated 2 years ago
- This demo project shows custom implementation of Object Pooling used in canceled game: Pelagos: Rise of Greece☆230Updated 5 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆829Updated 2 years ago
- Cloud rendering test☆946Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆613Updated 6 years ago
- GILES: A Runtime Level Editor for Unity3D☆793Updated 4 years ago
- The easiest way to achieve outlines in unity.☆370Updated 6 years ago
- Screen space multiple scattering for Unity.☆743Updated 6 months ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆804Updated 3 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- Global fog effect for Unity☆972Updated 10 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆660Updated 3 years ago
- 💥 An open-source script to destroy objects realistically in Unity3D.☆361Updated 6 years ago