SebLague / Terraforming
☆444Updated 3 years ago
Alternatives and similar repositories for Terraforming:
Users that are interested in Terraforming are comparing it to the libraries listed below
- ☆616Updated 5 years ago
- Simple solar system experiment☆1,206Updated last year
- Cloud rendering test☆880Updated 11 months ago
- Portals in Unity☆813Updated 3 years ago
- Simple 2D cloth simulation test + FABRIK (inverse kinematics) test☆181Updated 3 years ago
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆342Updated 2 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆569Updated 3 years ago
- Coding Adventure☆1,052Updated 5 years ago
- ☆192Updated 3 years ago
- Open Source Kinematic Character Controller for Unity☆668Updated last year
- Procedural animation example in Unity☆357Updated 2 years ago
- A collection of pixel art visual effects☆361Updated 8 months ago
- ☆98Updated last year
- War Thunder style mouse flight controls for aircraft☆645Updated 5 years ago
- Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)☆275Updated 4 months ago
- An exploration of various grass rendering techniques☆272Updated 2 years ago
- An alternative animator for Unity tailored for traditional animation☆504Updated last year
- Ray marching sandbox☆340Updated 3 years ago
- https://youtu.be/X-iSQQgOd1A☆219Updated last year
- ☆96Updated last year
- Procdural dungeon generator for Unity3D☆721Updated last year
- A stylised physics based character controller made in Unity 3D.☆182Updated 9 months ago
- Marching cubes in Unity☆476Updated last year
- ☆278Updated 4 years ago
- ☆162Updated 3 years ago
- ☆93Updated 4 years ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆536Updated 10 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 8 months ago
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆414Updated 4 months ago
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆856Updated 7 months ago