Sahar-E / RaytracerLinks
Real-time ray tracer renderer that allows to move freely in the scene with the keyboard and mouse, while streaming live the results from the GPU to the screen. Implemented using C++ with CUDA.
☆13Updated 3 years ago
Alternatives and similar repositories for Raytracer
Users that are interested in Raytracer are comparing it to the libraries listed below
Sorting:
- CPU Physically Based Renderer [2020-]☆16Updated 2 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆36Updated 6 years ago
- Collection of links to great software development resources!☆38Updated last week
- A 3D Toy Graphics Engine/Framework☆35Updated 2 years ago
- Basic graphics samples using Magma library and Vulkan graphics API☆51Updated 2 months ago
- Powerful Path Tracing Engine For Realistic Rendering☆75Updated 2 years ago
- Deferred Renderer using Vulkan☆15Updated 3 years ago
- Pathtraced Realtime Engine☆78Updated 2 months ago
- Althea is a glTF-based rendering engine built in Vulkan.☆22Updated last month
- glTF Loader Library for modern C++☆12Updated last year
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- OpenGL rendering framework.☆27Updated 3 years ago
- C++ 3D Engine built with Vulkan☆21Updated 4 months ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.☆97Updated 7 years ago
- Multithreaded CPU based path tracer built from scratch in C++☆25Updated 7 years ago
- A modular physically-based photorealistic global illumination renderer☆17Updated 3 years ago
- A Voxel Tracer☆19Updated last year
- Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.☆53Updated last year
- 3D Game Engine with architecture like Unreal Engine☆33Updated 5 months ago
- ☆15Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- ☆19Updated last year
- A multithreaded C++ program that uses raytracing and photon mapping to render photorealistic images of 3D environments☆68Updated 6 years ago
- Repo for KickstartRT demo application☆52Updated 3 years ago
- Real-time Global Illumination with Vulkan Ray Tracing API☆99Updated 3 years ago
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆48Updated last week
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆85Updated 3 months ago
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆104Updated last month
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆66Updated 6 years ago