konstatoivanen / GLSLTestbedLinks
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
☆21Updated 2 years ago
Alternatives and similar repositories for GLSLTestbed
Users that are interested in GLSLTestbed are comparing it to the libraries listed below
Sorting:
- OpenGL Renderer w/ FrameGraph☆115Updated 11 months ago
- ☆41Updated 3 years ago
- A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.☆44Updated 2 years ago
- A voxel cone traced realtime Global Illumination rendering engine in dx12, wip☆62Updated 4 years ago
- Experimental DirectX 12 Rendering Engine☆93Updated 9 months ago
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆52Updated 2 weeks ago
- A flexible rendering engine for real-time graphics R&D☆29Updated 3 months ago
- A C++ game engine☆33Updated 5 years ago
- OpenGl Global Illumination real-time rendering study project☆68Updated 3 years ago
- Graphics experiments for fun☆74Updated 4 months ago
- This project is a DirectX 11 port of the new implementation of the Precomputed Atmospheric Scattering paper by Bruneton and Neyret.☆18Updated 7 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆47Updated 4 years ago
- Large Scene Rendering Viewer☆12Updated 4 years ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆98Updated last week
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆75Updated this week
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆85Updated 4 months ago
- GPU occlusion culling using compute shader with Vulkan☆58Updated 8 years ago
- A multithreaded C++ program that uses raytracing and photon mapping to render photorealistic images of 3D environments☆70Updated 7 years ago
- 3D Renderers using DX12/Vulkan/OpenGL in C++☆33Updated last month
- Powerful Path Tracing Engine For Realistic Rendering☆76Updated 2 years ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆57Updated 3 months ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆25Updated 5 years ago
- OpenGL Grass Renderer☆96Updated 9 months ago
- Prototyping Vulkan engine☆22Updated last year
- XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrap…☆126Updated 3 weeks ago
- Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12.☆41Updated 3 years ago
- Screen Space Reflections - OpenGL☆37Updated last year
- Repo for KickstartRT demo application☆52Updated 3 years ago
- A simple demo to show off the capabilities of the Cauldron framework☆131Updated 3 years ago
- DX12 render engine☆58Updated last year