Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.
☆68Oct 9, 2026Updated 3 weeks ago
Alternatives and similar repositories for Introspection
Users that are interested in Introspection are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆30Oct 26, 2026Updated last week
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆49Updated this week
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆42Updated this week
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆72Updated this week
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆243Updated this week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Godot-specific JSON converters for Chickensoft.Serialization.☆19Updated this week
- Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic …☆29Updated this week
- Opinionated logging interface and implementations for C# applications and libraries.☆17Oct 26, 2026Updated last week
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆68Updated this week
- Easy integration testing for Godot with simulated input, node drivers, and fixtures.☆63Updated this week
- Official Chickensoft website, blogs, and documentation.☆13Sep 23, 2026Updated last month
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆158Updated this week
- Platform-specific native extensions for Godot written in C#.☆18Updated this week
- Command-line, general-purpose palette generator for use with pixel art, textures, or art software.☆19Nov 9, 2025Updated 11 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆317Updated this week
- A tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visual…☆55Mar 30, 2026Updated 7 months ago
- Opinionated logging for C# in Godot, based on Chickensoft.Log.☆19Updated this week
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆48Updated this week
- The Chickensoft chicken mascot as an animated 3D character!☆23Feb 1, 2025Updated last year
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆429Updated this week
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆17Jun 8, 2024Updated 2 years ago
- Supercharge your Godot nodes with power-ups and third party source generators.☆59Apr 29, 2024Updated 2 years ago
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.☆586Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!☆636Updated this week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆84Jun 18, 2025Updated last year
- A lightweight behaviour tree framework developed by Grove Games for .NET, Unity and Godot☆33Updated this week
- a Ruzta Language Project☆11Jul 20, 2026Updated 3 months ago
- C# source generators for the Godot Game Engine☆319Sep 16, 2026Updated last month
- Opinionated Godot logging interface and console implementation for C#☆20Feb 8, 2025Updated last year
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆188Oct 1, 2026Updated last month
- A no-sql .NET database which implements a single table per file with a primary key. Field types are .NET CLR types, eg. String, Int32, B…☆14Aug 22, 2019Updated 7 years ago
- ☆10Jun 16, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ...the little C# ECS that loves you back! 🦊☆477Oct 20, 2026Updated last week
- A simple 2D/3D interaction system for Godot 4.☆56Oct 25, 2025Updated last year
- Spatial ordering optimization: Quadtree☆10Feb 5, 2020Updated 6 years ago
- Rider plugin for Unity Serialize References☆13May 21, 2026Updated 5 months ago
- A list that handles adding and removing elements while iterating over it☆20Aug 17, 2015Updated 11 years ago
- A C# wrapper for flecs☆256May 25, 2025Updated last year
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆79Jun 27, 2026Updated 4 months ago