CSharpGodotTools / GodotUtilsLinks
An ever expanding Godot C# game dev library to be used across several game projects
☆77Updated 3 weeks ago
Alternatives and similar repositories for GodotUtils
Users that are interested in GodotUtils are comparing it to the libraries listed below
Sorting:
- A template used for quickly setting up new Godot 4 C# games.☆131Updated last week
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆53Updated last week
- a godot addon to add Console in game with c#☆30Updated last year
- GodotSteam C# Bindings☆99Updated last month
- State machines, notifiers, and other utilities for C# Godot development.☆46Updated 2 years ago
- ☆163Updated last week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆57Updated 6 months ago
- C# source generators for the Godot Game Engine☆236Updated last month
- A multiplayer C# game framework for Godot 3.4 Mono.☆76Updated 2 years ago
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆147Updated 2 years ago
- C# Extras for Godot☆29Updated 5 months ago
- MEC Free port for Godot 4.x (C#)☆65Updated last year
- Reactive extensions for Godot C#☆98Updated last year
- YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.☆149Updated 10 months ago
- This repository contains the binaries and example project for the Utility AI GDExtension.☆96Updated last year
- Another fucking c# Steamworks implementation - Godot☆20Updated last year
- Nuget package for adding async/await functionality in Godot☆52Updated this week
- A Csharp implement of godot-behavior-tree☆27Updated 3 years ago
- Regex based Python script that converts arbitrary gdscript code to C#☆99Updated 2 years ago
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆135Updated this week
- Runtime debug panel for Godot 4.x with C#☆33Updated last year
- C# tweening library for Godot 4.x☆217Updated this week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆270Updated 2 weeks ago
- Visual shader node library for Godot engine.☆171Updated last year
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆44Updated last month
- A Godot MultiplayerPeer implementation using Steam networking written in C#☆16Updated 11 months ago
- Godot plugin that registers custom C# resources & nodes.☆86Updated 2 years ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆44Updated 3 weeks ago
- Client/Server Authoritative Multiplayer Addon for the Godot Engine☆226Updated last month
- Godot MVVM UI☆127Updated 5 months ago