MikeSchulze / gdUnit4NetLinks
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
☆121Updated this week
Alternatives and similar repositories for gdUnit4Net
Users that are interested in gdUnit4Net are comparing it to the libraries listed below
Sorting:
- C# source generators for the Godot Game Engine☆213Updated last week
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆164Updated this week
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆123Updated this week
- ☆150Updated last week
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Updated 2 years ago
- YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.☆146Updated 7 months ago
- Godot plugin that registers custom C# resources & nodes.☆87Updated last year
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆150Updated 2 years ago
- Reactive extensions for Godot C#☆97Updated last year
- C# tweening library for Godot 4.x☆215Updated last month
- ☆243Updated last year
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆132Updated last month
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆34Updated this week
- Moves the FileDock to the bottom of the screen, similar to Unity and Unreal. You can also use the shortcut key to show and hide it.☆146Updated last year
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆52Updated 4 months ago
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆254Updated this week
- C# Extras for Godot☆30Updated 2 months ago
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆322Updated this week
- A template used for quickly setting up new Godot 4 C# games.☆127Updated last month
- A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.☆232Updated last year
- A powerful trait system for Godot Engine, making composition and behavior reuse effortless.☆170Updated 5 months ago
- A logging utility for Godot.☆103Updated last month
- ResourcePicker with search as an alternative to default one.☆105Updated 3 months ago
- Reactive Extensions for Godot Engine version 4☆121Updated last month
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆51Updated 3 months ago
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.☆456Updated this week
- Godot MVVM UI☆120Updated 2 months ago
- MEC Free port for Godot 4.x (C#)☆66Updated last year
- A smooth contour destructible terrain library for Godot 💣☆89Updated 4 years ago
- 🎮 Official GdUnit4 GitHub Action for automated testing in Godot 4.x projects. Supports GDScript & C#, test reporting, and CI/CD pipeline…☆45Updated last month