MikeSchulze / gdUnit4NetLinks
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
☆100Updated last week
Alternatives and similar repositories for gdUnit4Net
Users that are interested in gdUnit4Net are comparing it to the libraries listed below
Sorting:
- C# source generators for the Godot Game Engine☆187Updated this week
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆124Updated 2 years ago
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆145Updated this week
- YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.☆144Updated 5 months ago
- ☆132Updated this week
- A template used for quickly setting up new Godot 4 C# games.☆125Updated last week
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆109Updated last week
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆147Updated 2 years ago
- Reactive extensions for Godot C#☆95Updated last year
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆40Updated 3 weeks ago
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆125Updated 2 months ago
- Moves the FileDock to the bottom of the screen, similar to Unity and Unreal. You can also use the shortcut key to show and hide it.☆144Updated 9 months ago
- Godot plugin that registers custom C# resources & nodes.☆84Updated last year
- a godot addon to add Console in game with c#☆29Updated 10 months ago
- 🎮 Official GdUnit4 GitHub Action for automated testing in Godot 4.x projects. Supports GDScript & C#, test reporting, and CI/CD pipeline…☆39Updated last month
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- Godot Entity Component System - GECS☆154Updated 2 weeks ago
- ResourcePicker with search as an alternative to default one.☆103Updated 3 weeks ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆46Updated 2 months ago
- Godot MVVM UI☆113Updated 6 months ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆92Updated 9 months ago
- C# Extras for Godot☆29Updated 9 months ago
- Reactive Extensions for Godot Engine version 4☆115Updated last month
- A powerful trait system for Godot Engine, making composition and behavior reuse effortless.☆155Updated 3 months ago
- C# tweening library for Godot 4.x☆206Updated last year
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆303Updated last week
- Client/Server Authoritative Multiplayer Addon for the Godot Engine☆217Updated last week
- A smooth contour destructible terrain library for Godot 💣☆84Updated 3 years ago
- Godot tool that adds Labels with text autosizing capabilities☆93Updated 2 months ago
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆245Updated last week