RStivanson / unity-diamond-squareLinks
A lightweight component for Unity that produces procedurally generated terrain using the Diamond-Square algorithm.
☆16Updated 8 years ago
Alternatives and similar repositories for unity-diamond-square
Users that are interested in unity-diamond-square are comparing it to the libraries listed below
Sorting:
- A work-in-progress Unity3D solution for intellignt NPCs for use in video games, simulations and similar media.☆57Updated 7 years ago
- Perlin noise on the GPU in Unity☆43Updated 3 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆33Updated 7 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 6 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆27Updated 5 years ago
- Natural Rain☆43Updated 7 years ago
- Visual inspector editor for Unity☆51Updated 8 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆76Updated 6 years ago
- Camo surface shader made in unity with support for camo map.☆18Updated 3 years ago
- ☆45Updated 7 years ago
- An Ivy Generator for Unity5.x☆17Updated 9 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Updated 7 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 8 years ago
- Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen☆27Updated 9 years ago
- Unity 3D ECS with 3 very basics Hybrid, Pure and Job System examples☆23Updated 5 years ago
- Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization☆18Updated 6 years ago
- Water interaction model for Unity☆30Updated 6 years ago
- A unity (c#) script that implements a RTS Camera for real-time strategy games.☆44Updated 7 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆20Updated 6 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- GPU Particles for Unity☆49Updated 4 years ago
- Custom extensions for the Unity MapMagic asset☆22Updated 8 years ago
- Low Poly Terrain generation in Unity adapted from Sebastian Langue's series☆68Updated 7 years ago
- IK Solver using Cyclic Coordinate Descent on Unity☆39Updated 6 years ago
- A set of helper scripts to procedurally generate 3D meshes.☆54Updated 10 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Blender viewport renderer using the Unity Engine☆30Updated 3 years ago