alastaira / MapMagicExtensionsLinks
Custom extensions for the Unity MapMagic asset
☆22Updated 9 years ago
Alternatives and similar repositories for MapMagicExtensions
Users that are interested in MapMagicExtensions are comparing it to the libraries listed below
Sorting:
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Updated 8 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Updated 6 years ago
- Library of procedural generation code for use in Unity☆61Updated 8 months ago
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 7 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 7 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- GOAP generation tool for Unity☆19Updated 6 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Image sequence packer (for flipbook texture sheets)☆28Updated 8 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- Path animator for Unity☆21Updated 10 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 4 years ago
- Reactive node system for Unity☆44Updated last year
- Unity project I'll be using to test out some shading and rendering techniques.☆19Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 9 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- ☆26Updated last year