PrecisionRender / CharacterControllerPro
A fully featured modular character controller for Flax Engine.
☆42Updated 2 years ago
Alternatives and similar repositories for CharacterControllerPro:
Users that are interested in CharacterControllerPro are comparing it to the libraries listed below
- Simple to use tweening library for flax. Now with SEQUENCES☆28Updated last year
- Water Template for Flax Engine☆19Updated last year
- Online platform implementation of Steam for games made with Flax Engine☆18Updated last week
- Ready to use, open-source framework for creating games in Flax☆52Updated last week
- Flax Engine Documentation☆103Updated last week
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆12Updated last year
- An example how to create a custom asset for Stride game engine☆17Updated 3 years ago
- Various stride utilities / projects (stride3d.net)☆58Updated 3 months ago
- Collection of example projects for Flax Engine☆118Updated last week
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆33Updated this week
- Simple test to combine Flecs ecs with Godot.☆74Updated last year
- Probably the simplest to use ECS for C#☆91Updated last year
- Dear ImGui plugin for Flax Engine that adds debug GUI interface to game viewport.☆13Updated 2 weeks ago
- A C# wrapper for flecs☆179Updated this week
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 5 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆82Updated 2 months ago
- The RmlUi plugin for Flax Engine☆13Updated 11 months ago
- A Godot demo that uses the Arch ECS system.☆26Updated last year
- JoltPhysics C# bindings☆301Updated 3 weeks ago
- Multiplayer sample with players lobby and chat in Flax Engine☆21Updated last week
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 6 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- ☆109Updated last year
- ☆32Updated 3 weeks ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆55Updated 6 months ago
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆31Updated 3 months ago
- A lightweight and easy to use entity component system with an effective feature set for making games.☆61Updated 2 years ago
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆101Updated last month
- AMD FidelityFX Super Resolution plugin for Flax Engine☆23Updated last week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆23Updated last month