manio143 / StrideCustomAsset
An example how to create a custom asset for Stride game engine
☆16Updated 3 years ago
Alternatives and similar repositories for StrideCustomAsset:
Users that are interested in StrideCustomAsset are comparing it to the libraries listed below
- Various stride utilities / projects (stride3d.net)☆57Updated 2 weeks ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 3 months ago
- ☆26Updated 11 months ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆77Updated last year
- A lightweight and easy to use entity component system with an effective feature set for making games.☆59Updated 2 years ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆27Updated 5 years ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆21Updated 5 months ago
- Xenko Marching Cubes Terrain Example☆10Updated 5 years ago
- Water Template for Flax Engine☆19Updated last year
- Simple to use tweening library for flax. Now with SEQUENCES☆23Updated 9 months ago
- Probably the simplest to use ECS for C#☆85Updated last year
- ☆17Updated 3 years ago
- A tool showing the built-in shaders of the Stride game engine and their inheritance hierarchy☆30Updated 3 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.