Nordup / godot-path-tracingLinks
Path-tracing in Godot 4 using vulkan compute shaders
☆33Updated last year
Alternatives and similar repositories for godot-path-tracing
Users that are interested in godot-path-tracing are comparing it to the libraries listed below
Sorting:
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆62Updated 3 months ago
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints.☆42Updated 4 months ago
- A custom module for Godot Engine that provides a real-time retargeting system☆41Updated 3 years ago
- Animation Retargeting module for Godot Game Engine☆135Updated 11 months ago
- A shader-based ray tracing demo☆60Updated 2 years ago
- Vertex Animation Demo Project for Godot Engine v3.3+☆72Updated 4 years ago
- Motion Matching for Godot 4.☆48Updated last year
- GODOT 4 3D Terrain Editor (C# Plugin)☆161Updated 2 years ago
- Plugin tool to easily launch RenderDoc from within Godot☆50Updated 5 months ago
- ☆125Updated 2 years ago
- Stair stepping for Godot Engine 4.0☆26Updated 2 years ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆68Updated last year
- The C++ and GDScript profiler for GodotEngine games☆126Updated 2 years ago
- ☆92Updated 2 months ago
- Simple test to combine Flecs ecs with Godot.☆87Updated 2 years ago
- basic port of Radiance Cascades shadertoy implementation☆62Updated last year
- Demo project for Rendering Effects in Godot☆60Updated 3 months ago
- Source code for my (terrible) implementation of raytracing using compute shaders☆65Updated 2 years ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆57Updated last week
- WIP project for editing automatically chunked scenes from one giant parent scene☆40Updated 2 years ago
- A Godot 4 plugin allowing for easy use of compute shaders.☆123Updated 5 months ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆62Updated 2 years ago
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆78Updated last year
- A simple motion trail effect.☆73Updated last year
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆42Updated last month
- ☆110Updated 2 years ago
- Fast Subdivision in Godot with opensubdiv☆61Updated 8 months ago
- Port of MToon to Godot Engine☆24Updated 11 months ago
- FMOD integration for Godot 4☆63Updated 5 months ago
- A 3D C# Trail Render using Immediate Mode rendering.☆63Updated last year