PocketwatchGames / steam-deploy
Command line utility and module for uploading game builds to Steam via Steam Pipe
☆18Updated 8 years ago
Alternatives and similar repositories for steam-deploy:
Users that are interested in steam-deploy are comparing it to the libraries listed below
- A collection of procedural generation tools in a desktop application.☆32Updated 8 years ago
- Personal framework for helping make games using heaps.io☆27Updated 4 years ago
- Package your Electron games for itch.io☆29Updated 4 years ago
- ☆13Updated 6 years ago
- Graphical interface for uploading projects to itch.io☆37Updated last year
- Voxel mesher with ambient occlusion☆40Updated 10 years ago
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Updated 7 months ago
- A Hugo template for generating static presskit()-like sites. No PHP server necessary!☆31Updated 6 years ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆87Updated 6 years ago
- Simple physics examples in vanilla Monogame☆2Updated 5 years ago
- GameEngine for BeefLang☆10Updated 4 years ago
- ☆9Updated 5 years ago
- Haxe parser for .ase and .aseprite files.☆21Updated 5 years ago
- An in-depth introduction to using Flecs☆23Updated 3 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆26Updated 5 years ago
- my ludum dare repo☆21Updated 8 years ago
- A better method for 2D based global illumination☆15Updated last year
- Entity-component-system (ECS) framework, based heavily on edge☆20Updated 5 years ago
- Law of the Instrument - GGJ20☆29Updated 4 years ago
- A unified game design document convention (CC0, Markdown)☆34Updated 2 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- Entity Component System with network support (for haxe)☆44Updated 5 years ago
- Simple ISO map editor written in luxe - originally for Kenney.nl tiles☆20Updated 9 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 4 years ago
- All In One 2D Game Engine☆9Updated 9 years ago
- Bullet Physics for Heaps☆29Updated 6 years ago
- 128x128 sized icons of various game development things☆60Updated last year
- Voxel Editor and Game in One☆45Updated 5 years ago
- A script for Adobe Photoshop that randomly perturbs the font attributes of a text layer for each character in the layer☆16Updated 4 years ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago