Fixtone / DungeonCarverLinks
DungeonCarver is an implementation of the most popular dungeon generating algorithms
☆50Updated 6 years ago
Alternatives and similar repositories for DungeonCarver
Users that are interested in DungeonCarver are comparing it to the libraries listed below
Sorting:
- A repository for code related to RogueLike development☆75Updated 2 years ago
- An open source roguelike written in C#☆127Updated 9 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 3 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆69Updated 8 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆47Updated 6 years ago
- a roguelike framework for C# with ECS and Unity integration☆102Updated 4 years ago
- A modified C# port of the Accidental Noise Library by Joshua Tippetts.☆55Updated 8 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- A flood fill algorithm implementation for C#☆91Updated 5 years ago
- Tech demo for testing JSON-loaded game data☆75Updated 5 years ago
- An open source C# library used to read BulletML XML files☆77Updated 4 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 3 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- Procedurally generated quests and stories for computer games.☆66Updated 8 years ago
- A procedural map generator for roguelike games☆216Updated 4 years ago
- ☆16Updated 9 years ago
- ☆97Updated 11 years ago
- A fast, easy way to generate runtime tilemaps in Unity☆45Updated 5 years ago
- A set of utility classes and extension methods in C#☆17Updated 9 years ago
- ☆61Updated 9 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆291Updated 8 years ago
- A status/attribute rule manager lib for C# games☆28Updated 10 months ago
- Basic roguelike unity project☆41Updated 9 years ago
- 2.5D pixel-based game engine built on XNA/FNA/MonoGame.☆53Updated 6 years ago
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆29Updated 5 years ago
- Some procedural planet generation in Unity 5☆15Updated 10 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆58Updated 7 years ago
- The creation of graphical tiles based on segmenting a 2D boolean array into chunks☆45Updated 11 years ago
- A simple space exploration roguelike for 7DRL 2017☆40Updated 4 years ago
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Updated 10 years ago