Glaiel Object Notation, "json without the crap" meant for easily edited structured data
☆110Apr 3, 2024Updated 2 years ago
Alternatives and similar repositories for GON
Users that are interested in GON are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a release of the source code for all my old flash games, for educational & preservation purposes only☆33Aug 13, 2020Updated 5 years ago
- A library to correctly shape Arabic text and deal with BIDI for Haxe.☆10Oct 22, 2024Updated last year
- Sample code for frame timing control☆183Jun 15, 2023Updated 3 years ago
- ☆16Dec 11, 2017Updated 8 years ago
- git tags as Windows Projected Filesystem☆15Sep 2, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Subpixel sampling for crisp pixel art rendering☆27May 12, 2024Updated 2 years ago
- Examples made with the DOME engine https://domeengine.com☆15Apr 30, 2022Updated 4 years ago
- 2D focused, cross-platform Haxe game engine with multiple rendering backends☆11Jul 17, 2022Updated 4 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆123Oct 18, 2017Updated 8 years ago
- String modules for Jai☆23Dec 22, 2025Updated 7 months ago
- A simple MIDI input library that also dovetails into Dear ImGui☆28Jun 17, 2020Updated 6 years ago
- ☆13Jan 24, 2017Updated 9 years ago
- Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)☆616Dec 10, 2024Updated last year
- 2D Game Engine in Haxe on top of Kha☆15Apr 26, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Surface Stable Fractal Dithering on Playdate☆40Feb 9, 2025Updated last year
- ☆270Nov 27, 2023Updated 2 years ago
- Wave function collapse library for Nim☆15Nov 19, 2022Updated 3 years ago
- Basic Wavefront OBJ loader☆32Nov 15, 2024Updated last year
- The little FFT library☆20Jan 8, 2026Updated 6 months ago
- A 3D engine with sprites for DragonRuby☆14Mar 30, 2021Updated 5 years ago
- ☆13Jun 11, 2026Updated last month
- Starter code samples for using Direct3D11 in Odin☆16Sep 14, 2025Updated 10 months ago
- Anodyne Remastered☆17Apr 24, 2026Updated 3 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A debugger for Linux (and hopefully macOS), written from scratch in Jai☆23Mar 17, 2022Updated 4 years ago
- Must use return value: a Roslyn code analyzer and code-fix provider for C#☆13Jan 24, 2024Updated 2 years ago
- 2D Game Framework written in Haxe☆22Aug 10, 2020Updated 5 years ago
- An Event Handling library written in gml.☆16Jul 4, 2022Updated 4 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Control flow macros for Jai☆22Jan 20, 2025Updated last year
- A Lo-fi Raycaster for DragonRuby☆34Aug 10, 2025Updated 11 months ago
- ☆46Dec 4, 2025Updated 7 months ago
- ☆13Dec 14, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Breakout tutorial in Odin + Raylib with step-by-step video☆15Sep 23, 2024Updated last year
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆31Sep 27, 2022Updated 3 years ago
- ☆19Feb 5, 2021Updated 5 years ago
- Utility algorithm for progressive-rendering of 1D and 2D data. Various implementations available (Python, C++, Mathematica, MATLAB).☆20Jan 17, 2025Updated last year
- ☆45Apr 14, 2024Updated 2 years ago
- Educational demo implementing a swept 2D character controller☆101Dec 3, 2023Updated 2 years ago
- Units of Measurement☆11Updated this week