Gizmo199 / non_repeating_hextilingLinks
A non-repeating hex-tiling texture shader for Game Maker
☆50Updated 3 years ago
Alternatives and similar repositories for non_repeating_hextiling
Users that are interested in non_repeating_hextiling are comparing it to the libraries listed below
Sorting:
- PSX-style dither shader for Unity☆83Updated 5 years ago
- PNG versions of Bayer matrix for ordered dithering, plus the python used to generate them.☆123Updated 3 months ago
- Demonstration of some neat tricks to make platforming games feel better☆94Updated 5 years ago
- Kawase dual filter blur for GameMaker Studio 2☆62Updated last year
- Quick Ray-Tracing using GLSL ES shaders in two passes.☆57Updated last year
- An aseprite script to compute fake normal maps at the edges of sprites.☆199Updated last year
- ☆109Updated 2 years ago
- This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized …☆176Updated last year
- Graphical interface for uploading projects to itch.io☆41Updated 2 years ago
- An interactive dialogue editor for writers and programmers.☆90Updated 3 years ago
- Create new fonts with Aseprite and load them in to be used in your projects!☆61Updated 4 years ago
- A GameMaker demo project of shader-based postprocessing effect that emulates CRT-like retro screen.... or not, I guess.☆59Updated 5 years ago
- Sephonie player/camera controller☆86Updated 3 years ago
- An example of pixel-perfect yet smooth camera for GameMaker Studio 2☆37Updated 4 years ago
- A backup of the "Game Development Resources". Taken with the permission of the previous owner.☆74Updated 6 years ago
- Simulate Unreal in Unity☆87Updated 3 years ago
- A lightweight language for writing dialog☆94Updated 6 years ago
- A rapid / easy way to add some layer of protection to Godot+Steam games☆34Updated 5 years ago
- ☆118Updated 3 years ago
- Repository of LUA scripts for Aseprite.☆89Updated 6 months ago
- BSP map tools for Unity game engine.☆72Updated 3 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆137Updated 2 months ago
- Converts a MagicaVoxel .vox file into layered sprites and writes them to a .png file☆57Updated 9 years ago
- 🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.☆62Updated last year
- LUT-based colour quantization & dithering filter example for GMS 1☆18Updated 5 years ago
- Advanced particle system on GMS 2.3+ structures☆38Updated 6 months ago
- ☆145Updated 6 years ago
- (Unofficial blender 2.8 port) A Blender add-on for building tile based low-poly scenes with paint/map editor like tools☆103Updated 5 years ago
- A library with demo projects to learn Game Maker Studio and Game Maker Language (GML)☆32Updated 11 months ago
- Starter kit for the FNA game framework.☆58Updated 2 years ago