Example code of a pathfinding method for 2d point and click adventure game
β32Feb 24, 2017Updated 9 years ago
Alternatives and similar repositories for AdventurePathfinding
Users that are interested in AdventurePathfinding are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Luxe implementation of Sight & Light by the wonderfully talented Nicky Caseβ12Apr 12, 2015Updated 11 years ago
- πΆIncremental Dom + Haxe + Elm Architechtureβ15Apr 3, 2020Updated 6 years ago
- Swap it like it's hot.β10Jul 6, 2020Updated 5 years ago
- Polygon triangulation library for Haxe. Ported from https://github.com/mapbox/earcutβ10Dec 18, 2016Updated 9 years ago
- Modular Macro-powered Particle System for haxeβ18Apr 27, 2025Updated 11 months ago
- Wordpress hosting with auto-scaling - Free Trial β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- node editor for kha g2 shadersβ17Mar 23, 2019Updated 7 years ago
- Visual Studio Code extension for lixβ20Aug 31, 2021Updated 4 years ago
- Haxe port of an incredibly fast JavaScript library for Delaunay triangulation of 2D points.β19Apr 6, 2020Updated 6 years ago
- Branching Dialogue Editorβ16Jul 14, 2017Updated 8 years ago
- β19Nov 14, 2017Updated 8 years ago
- Doom port to Kinc library.β12May 29, 2022Updated 3 years ago
- Stuff in haxe to create and modify audio. Mirror of https://gitlab.com/haxe-grig/grig.synthβ10Nov 12, 2022Updated 3 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.β18Jun 9, 2023Updated 2 years ago
- Entity-component-system (ECS) framework, based heavily on edgeβ21Jan 2, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Ease functions for Haxeβ17Oct 19, 2016Updated 9 years ago
- Experimental Entity Component System for Haxe.β24Jul 31, 2025Updated 8 months ago
- Bootstrap for Haxe/Coconut.uiβ18Jun 16, 2024Updated last year
- Code coverage for Haxeβ11Nov 1, 2017Updated 8 years ago
- Coconut rendering plain old HTML.β11Dec 9, 2024Updated last year
- Source maps support for Haxeβ13Oct 5, 2023Updated 2 years ago
- A simple framework for managing entitys, components, and live-at-runtime scripts in haxeflixelβ58Oct 4, 2014Updated 11 years ago
- Create new Haxe projects in a blastβ23May 22, 2020Updated 5 years ago
- Haxe type definitions for the Language Server Protocolβ12Feb 3, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Bonus Credits β’ AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- β10May 17, 2017Updated 8 years ago
- Haxelib for aiding with Doom based programsβ50Apr 17, 2021Updated 4 years ago
- Haxe Test Explorer for Visual Studio Codeβ33Jan 23, 2025Updated last year
- Figuring out Signed Distance Field rendering with Khaβ15Oct 14, 2018Updated 7 years ago
- Utility-based AI library written in Haxeβ12Dec 15, 2021Updated 4 years ago
- Some tutorials for Kha.β22Jan 8, 2021Updated 5 years ago
- The Kha backend of the HaxeUI framework -β46Jun 6, 2025Updated 10 months ago
- Haxe port of newgonzo's as3midilib for working with MIDIβ16Mar 9, 2018Updated 8 years ago
- A Haxe port of https://github.com/bit101/tones for quickly making sounds with the WebAudio APIsβ15Dec 23, 2015Updated 10 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI β’ AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- libuv bindings for Haxeβ14Aug 22, 2020Updated 5 years ago
- Famuz is a programming language for writing musicβ12Nov 26, 2020Updated 5 years ago
- Port of zame-haxe-particles for Khaβ13Aug 15, 2017Updated 8 years ago
- Handle those pesky states.β31Jan 19, 2026Updated 2 months ago
- Streams from the future. With lasers, of course ... whoaaaaa!!!!β13Aug 13, 2024Updated last year
- Behavior Tree implementation for Haxe.β44Jul 25, 2017Updated 8 years ago
- Generic Spine run-time for Haxeβ14May 11, 2021Updated 4 years ago