Panagiotou / Procedural3DTerrainLinks
Procedural 3D Terrain Generation using Generative Adversarial Networks
☆39Updated 5 years ago
Alternatives and similar repositories for Procedural3DTerrain
Users that are interested in Procedural3DTerrain are comparing it to the libraries listed below
Sorting:
- Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that gene…☆74Updated 8 years ago
- Train GAN to generate 3D terrain based on user input.☆55Updated 5 years ago
- Implementation of Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks.☆68Updated 3 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆37Updated 4 years ago
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆26Updated 3 years ago
- Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning☆93Updated 4 years ago
- frankenGAN networks☆25Updated 6 years ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆39Updated 7 months ago
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆41Updated 6 years ago
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆16Updated 3 years ago
- Source code for the paper "Authoring and Simulating Meandering Rivers", published at Transactions on Graphics and presented at Siggraph A…☆16Updated last year
- Quickly generate 2.5D meshes from elevation models.☆94Updated last year
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆40Updated last year
- data driven urban procedural modeling☆115Updated last year
- Sketch to Heightmap Authoring Tool based on Deep Learning with pix2pix☆19Updated 5 years ago
- Procedural City Generation program implemented in Python and Visualized with Blender.☆31Updated 5 years ago
- A simple python script to download a map from Google's Earth Engine and save as a GeoTIFF file.☆27Updated 9 months ago
- Automated pipeline for visual 3D reoncstructions using video footage of a UAV flight. Includes a collection of programs and packages for …☆25Updated 8 years ago
- Qt project for Interactive Procedural Street Modeling☆13Updated 9 years ago
- "Computational modelling of terrains" book: source code + PDF☆125Updated this week
- A basic procedural modelling engine for generating buildings and other features in CityGML☆229Updated 6 years ago
- Generate 3D Models of Urban Areas.☆53Updated 4 years ago
- Procedural 3D data generation pipeline for architecture☆78Updated 3 years ago
- Code for ACM TOG 2016 paper: Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models by Garcia-Dorado et al.☆38Updated 7 years ago
- Python bindings for the "Procedural Runtime" (PRT) of CityEngine by Esri.☆70Updated 4 months ago
- Two-View Pose Estimation and Direct-Mesh Scene Reconstruction from Image Triangulation☆49Updated 3 years ago
- ☆12Updated 9 years ago
- Tensorflow port of Image-to-Image Translation with Conditional Adversarial Nets https://phillipi.github.io/pix2pix/☆20Updated 7 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆12Updated 2 years ago
- Use Google Tile API to download models to Blender and export as OBJ file☆33Updated 8 months ago