Quake II Software renderer by "panzerschrek"
☆16Mar 8, 2017Updated 9 years ago
Alternatives and similar repositories for Q2PR
Users that are interested in Q2PR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fork of Q2PRO adding features for speedrunning☆10Aug 30, 2023Updated 2 years ago
- reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, pre…☆17Aug 23, 2014Updated 11 years ago
- Quake 2 modification with new renderer and many other unique features.☆50Jul 11, 2019Updated 7 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆23May 16, 2023Updated 3 years ago
- Automated Lua module deployment utility for the LuaDist project.☆13Apr 26, 2012Updated 14 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- FastDosbox from http://gaming.capsule-sa.co.za☆11Feb 18, 2014Updated 12 years ago
- DirectQ quake engine made by MH. Archive made for historical studies.☆10Aug 13, 2014Updated 11 years ago
- Like ultracopier☆10Apr 14, 2012Updated 14 years ago
- Hopefully updated status of all my github repositories☆13Nov 23, 2024Updated last year
- (dead/2006) The old ZDL.☆12Jan 21, 2011Updated 15 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 4 years ago
- Highly scalable renderer backend☆10Mar 4, 2019Updated 7 years ago
- DOOM Eternal patcher for modding purposes.☆12Apr 14, 2021Updated 5 years ago
- deprecated: C++ sanctuary for small but powerful and frequently required, stand alone features.☆16Jan 24, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆13Feb 28, 2013Updated 13 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆36Jun 8, 2018Updated 8 years ago
- Gameplay-oriented fork of Crispy/Chocolate Doom source ports☆11Jun 13, 2024Updated 2 years ago
- A CLI tool made in Golang to check the validity of a DOOM-engine WAD file.☆11Aug 16, 2025Updated 11 months ago
- Exploration Library in C++☆16Jun 13, 2023Updated 3 years ago
- tinypy is a minimalist implementation of python☆16Dec 30, 2010Updated 15 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Feb 15, 2017Updated 9 years ago
- Darklight 2.0 Public Branch☆11Feb 4, 2021Updated 5 years ago
- ☆11Feb 28, 2026Updated 4 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Wolfenstein 3D (1992) by ID Software. The premier source port aiming to be vanilla accurate with nothing added and nothing taken away. Ex…☆15Sep 14, 2024Updated last year
- A generic PDA inventory system for GZDoom. Can play back a combination of audio, text and images.☆12Sep 11, 2025Updated 10 months ago
- Tool for extracting named DOOM Eternal audio files, ready to use for mods.☆12Aug 4, 2025Updated 11 months ago
- Simple Vulkan ray tracing☆38Jan 28, 2026Updated 5 months ago
- Diablo build for BigEndian and SDL1.2 systems☆10Sep 15, 2020Updated 5 years ago
- Doom 3 BFG Edition☆40Sep 3, 2014Updated 11 years ago
- Crypto++: a C++ Class Library of Cryptographic Schemes☆13May 10, 2016Updated 10 years ago
- Ski Jump International v3 (SDL2 port)☆15Apr 19, 2026Updated 3 months ago
- Vulkan sample built on the Anvil framework☆16Mar 23, 2017Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- qbism super8 engine based on Makaqu and Quake source code☆65Dec 19, 2022Updated 3 years ago
- This is a clone of an SVN repository at svn://svn.code.sf.net/p/quakespasm/code/trunk. It had been cloned by http://svn2github.com/ , but…☆11Dec 30, 2018Updated 7 years ago
- Full trees for shareware versions☆16Sep 15, 2019Updated 6 years ago
- ☆15Mar 31, 2012Updated 14 years ago
- Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.☆30Mar 19, 2022Updated 4 years ago
- Accelerating a Classic 3D Video Game (The DOOM) on Heterogeneous Reconfigurable MPSoCs☆21Jun 4, 2020Updated 6 years ago
- Lithium II Mod☆20Sep 23, 2010Updated 15 years ago