MrBrixican / Foster.AudioLinks
A small C# game audio library
☆23Updated last year
Alternatives and similar repositories for Foster.Audio
Users that are interested in Foster.Audio are comparing it to the libraries listed below
Sorting:
- ☆30Updated 3 months ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆84Updated 3 months ago
- Steamworks wrapper for C# with zero Unity☆10Updated 2 months ago
- simple, modern, code-only c# game framework/engine☆55Updated 2 months ago
- C# Port of libGDX☆28Updated last year
- A humble game framework focuses on 2d for learning purpose.☆10Updated last year
- Cross platform .NET bindings for SDL3☆37Updated 9 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆56Updated 2 years ago
- An ImGui SDL GPU implementation in C#☆52Updated 2 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆135Updated this week
- Useful components for raylib using the C# programming language☆11Updated 2 years ago
- ☆31Updated last year
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆12Updated last year
- Open-source .NET game engine☆41Updated last week
- A very simple ECS system for C#☆28Updated last week
- C# Rollback network SDK☆151Updated last week
- A collection of C# libraries designed for creating games and developer tools.☆38Updated 7 years ago
- NativeAOT port for Microsoft GDKX platforms☆47Updated 6 months ago
- High performance zero allocation MSDF fonts for monogame.☆26Updated last month
- A .NET Library For Reading Aseprite Files.☆91Updated 6 months ago
- Modern .NET based game engine☆53Updated 3 weeks ago
- Base Monogame objects for managing relative transforms.☆25Updated 6 years ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆23Updated 2 weeks ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 5 years ago
- Open source level editor toolkit built on FNA+ImGui.NET☆25Updated last year
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering very basic features.☆32Updated 4 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆52Updated 5 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆27Updated 10 months ago