bottlenoselabs / SDL3-csLinks
Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL3): https://github.com/libsdl-org/SDL
☆50Updated this week
Alternatives and similar repositories for SDL3-cs
Users that are interested in SDL3-cs are comparing it to the libraries listed below
Sorting:
- Cross platform .NET bindings for SDL3☆37Updated 3 months ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated 7 months ago
- Pie: The cross-platform graphics toolkit.☆43Updated last year
- C# port of stb_truetype.h☆50Updated last year
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- A fast, Cross-platform .NET 9 C# 13 game engine.☆134Updated last month
- This repository is a WIP cross-platform Game Engine developed in C#.☆72Updated 2 months ago
- ☆156Updated 5 months ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆67Updated last year
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- Another game engine made by a Brazilian☆17Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated last year
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- A game engine built on MonoGame.☆36Updated last week
- Cross-platform .NET bindings to wgpu-native.☆75Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 10 months ago
- A game engine.☆59Updated this week
- Cross platform .NET bindings☆37Updated 5 months ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- A modern cross-platform managed FreeType2 library☆76Updated last month
- NativeAOT port for Microsoft GDKX platforms☆47Updated last month
- Cross platform .NET math library.☆72Updated 9 months ago
- Polling input library for MonoGame.☆62Updated last year
- Audio playback and processing library powered by MiniAudio☆34Updated this week
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆58Updated this week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Updated 9 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆123Updated 3 months ago
- Test suite for MoonWorks graphics☆13Updated 2 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆127Updated last week
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆110Updated this week