bottlenoselabs / SDL3-cs
Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL3): https://github.com/libsdl-org/SDL
☆26Updated last week
Alternatives and similar repositories for SDL3-cs:
Users that are interested in SDL3-cs are comparing it to the libraries listed below
- Another game engine made by a Brazilian☆17Updated last year
- C# port of https://github.com/memononen/nanovg☆60Updated 7 months ago
- Cross platform .NET bindings for SDL3☆35Updated 2 weeks ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- Multiplatform C# Game development framework☆43Updated 7 months ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated 11 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 11 months ago
- Resolution independent GUI library for MonoGame.☆14Updated last year
- Generate C# bindings from C headers☆25Updated last month
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago
- A game engine built on MonoGame.☆32Updated this week
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 5 months ago
- Audio playback and processing library powered by MiniAudio☆26Updated 3 weeks ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 2 months ago
- A game engine.☆56Updated this week
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated last year
- C# Game Engine☆14Updated 3 months ago
- C# port of stb_truetype.h☆49Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 2 months ago
- A fast, cross platform 3D & 2D game engine.Updated last year
- Cross platform .NET bindings☆36Updated last month
- Cross platform .NET graphics library☆21Updated 2 months ago
- ☆26Updated last week
- Fork of FNA with Android support and nuget packages of native assets☆17Updated 8 months ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 4 months ago
- Content builder library for MonoGame.☆15Updated 2 years ago
- Pie: The cross-platform graphics toolkit.☆42Updated last year
- Cross-platform .NET bindings to wgpu-native.☆71Updated last year