scriptum / Cheetah-Texture-PackerLinks
High efficient and fast 2D bin packing tool
☆242Updated 8 years ago
Alternatives and similar repositories for Cheetah-Texture-Packer
Users that are interested in Cheetah-Texture-Packer are comparing it to the libraries listed below
Sorting:
- Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPa…☆110Updated 5 years ago
- Ultimate Bitmap Font Generator☆202Updated 10 years ago
- MIT Licensed 3D Engine☆295Updated 8 years ago
- Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.☆150Updated 5 years ago
- Playrix public repository☆46Updated 3 years ago
- An open source, cross-platform game engine designed for indie developers.☆161Updated last year
- Yet another 2d game engine of dreams (work in progress)☆84Updated 2 years ago
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 8 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆288Updated 2 years ago
- TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample☆41Updated 6 years ago
- Sprite sheet packer☆328Updated 3 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Data driven game engine.☆162Updated 5 years ago
- Open Source occlusion culling engine for 3D Scenes☆101Updated 10 years ago
- Cross-platform C++ 2D / 3D game engine.☆223Updated 6 years ago
- Signed Distance Field Builder for Contour Texturing☆235Updated 4 years ago
- Using clipper and poly2tri together for robust triangulation☆92Updated 10 years ago
- Thoughts about entity-component-system☆191Updated 6 years ago
- GLSL cross-compiler based on glslang and SPIRV-Cross☆147Updated last year
- A fast texture compressor for various formats☆248Updated 4 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- Simple terrain editor built using Urho3D.☆112Updated 2 years ago
- Texture conversion/compression tool☆73Updated 7 years ago
- MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into exist…☆338Updated 2 years ago
- Generic Effect system for Graphic API's (OpenGL and DirectX)☆281Updated 5 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆151Updated 2 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆238Updated 2 years ago
- a C++ implementation to play back Spriter animations☆96Updated last year
- BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.☆46Updated 14 years ago