urraka / texpackLinks
Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPack).
☆110Updated 5 years ago
Alternatives and similar repositories for texpack
Users that are interested in texpack are comparing it to the libraries listed below
Sorting:
- High efficient and fast 2D bin packing tool☆242Updated 8 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Glorp is a high-level game framework built on Glop. It provides installer creation, error reporting, and a full Lua framework. It is desi…☆44Updated 11 years ago
- Maratis version 4 (experimental)☆66Updated 3 years ago
- Ultimate Bitmap Font Generator☆202Updated 10 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- a C++ implementation to play back Spriter animations☆96Updated last year
- GLSL cross-compiler based on glslang and SPIRV-Cross☆148Updated last year
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- lightweight entry point for games☆71Updated 6 years ago
- Generating signed-distance maps for font atlases, and rendering them with hx-ogl.☆35Updated 8 years ago
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 8 years ago
- Nebula Trifid☆71Updated last year
- Simple terrain editor built using Urho3D.☆112Updated 2 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 4 years ago
- a one header library for creating Lua bindings to C++☆78Updated 4 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- A lightweight entity component system (ECS) written in C++.☆86Updated 8 years ago
- Delaunay triangulation for convex polygon☆109Updated 7 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- Cinder block for EntityX and a brief ECS tutorial.☆100Updated 7 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- Data driven game engine.☆161Updated 5 years ago
- Tween is a lightweight easing library. Written in C++03☆35Updated 10 years ago
- Application.mk & Android.mk generator for Premake5☆23Updated 5 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- New version from coi☆34Updated 5 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 8 months ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago
- A dynamic font glyph cache for OpenGL.☆119Updated 11 years ago