An over-engineered implementation of Asteroids
☆32May 29, 2017Updated 8 years ago
Alternatives and similar repositories for asteroids
Users that are interested in asteroids are comparing it to the libraries listed below
Sorting:
- A top down scrolling space action game!☆32Nov 25, 2014Updated 11 years ago
- Lua binding for entityx☆10Aug 23, 2014Updated 11 years ago
- Simple Asteroids game in C++ and OpenGL☆60Jan 28, 2015Updated 11 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Sep 20, 2020Updated 5 years ago
- Haxe soft body physics engine.☆19Oct 16, 2017Updated 8 years ago
- A lightweight LRU cache structure for list<T> and map<K,V> containers. Written in C++11☆28May 10, 2015Updated 10 years ago
- 传奇三1.45版本,13魔法,测试可用☆24Nov 8, 2023Updated 2 years ago
- Intuitive and tiny Photoshop PSD decoder. Supports layers, layer groups, and standard color formats all in a few hundred lines.☆24Mar 25, 2015Updated 10 years ago
- Simple Snake game made in C++ with the SDL2 and EnTT libraries.☆24Jul 22, 2024Updated last year
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54May 12, 2017Updated 8 years ago
- Single-header library for handling crashes in C++ programs on Linux.☆35Oct 20, 2016Updated 9 years ago
- JavaScript implementation of the NIST Statistical Test Suite for Random and Pseudorandom Number Generators☆12Jan 28, 2024Updated 2 years ago
- A tiny but (will be) featured rasterizer☆10Aug 16, 2022Updated 3 years ago
- A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define …☆14Feb 15, 2026Updated 2 weeks ago
- simplistic & performance oriented 3d game engine, less generalization/abstractions -> more fun & focus.☆19Feb 5, 2026Updated 3 weeks ago
- Shadow mapping in WebGL using an off-screen frame buffer☆11Jul 27, 2017Updated 8 years ago
- ☆13Jul 29, 2021Updated 4 years ago
- A standalone utility for rendering glsl shaders from shadertoy.☆41Feb 1, 2026Updated last month
- Hopefully updated status of all my github repositories☆13Nov 23, 2024Updated last year
- Gamepad API Content Kit☆14Jun 1, 2016Updated 9 years ago
- ☆10Mar 12, 2023Updated 2 years ago
- Source code for☆17Jun 22, 2023Updated 2 years ago
- Testing a light Vulkan 1.3 abstraction for 2D games☆10Dec 5, 2025Updated 2 months ago
- Developing a 3rd Person Controller is really hard and takes too much time, so we developed this awesome template so you can set up a char…☆14Nov 24, 2023Updated 2 years ago
- pylabcontrol: Laboratory Equipment Control for Scientific Experiments.☆11Nov 13, 2023Updated 2 years ago
- Simple game written using Artemis Entity Framework, Libgdx and Box2D☆31Mar 16, 2015Updated 10 years ago
- ☆14Mar 9, 2024Updated last year
- A simple framework for managing entitys, components, and live-at-runtime scripts in haxeflixel☆58Oct 4, 2014Updated 11 years ago
- Webseite von wahlbilanz.de☆11Feb 5, 2026Updated 3 weeks ago
- AsWing is an Open Source Haxe Openfl GUI framework and library that allows programmers to App. Its usage is similar to Java Swing. It pro…☆14Jan 3, 2014Updated 12 years ago
- Node which follows the transform of a given skeleton3D's bone. Useful for colliders to follow bones throughout an animation.☆13Jul 21, 2021Updated 4 years ago
- QT 5.3 bindings for NodeJS (WIP)☆12Jun 28, 2014Updated 11 years ago
- How to inport dae for defold☆11Jul 6, 2021Updated 4 years ago
- Qt UI with a frameless window and rounded corners☆11Nov 24, 2014Updated 11 years ago
- Formatting library for Haxe.☆21May 1, 2023Updated 2 years ago
- High End Visualization (HEV) is a software environment for developing visualization applications in both desktop and immersive environmen …☆12Sep 18, 2019Updated 6 years ago
- Buggy (!) skeleton program to integrate Qt5 + bgfx on Windows platform☆14May 27, 2024Updated last year
- Lightweight Runtime UI Toolkit based console and log viewer for Unity☆13Aug 21, 2023Updated 2 years ago
- An idiomatic C++ wrapper for the Monocypher crypto library☆12Oct 6, 2024Updated last year