Twinklebear / asteroids
An over-engineered implementation of Asteroids
☆31Updated 7 years ago
Alternatives and similar repositories for asteroids:
Users that are interested in asteroids are comparing it to the libraries listed below
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆82Updated 6 years ago
- Everything I am (was...) passionate about - the best game engine ever☆49Updated 4 years ago
- My first game, made with SDL2, EntityX and C++11☆25Updated 10 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆37Updated 7 years ago
- A 2D physics based entity component game engine☆44Updated 8 years ago
- C++ minimal entity-component system single header library☆121Updated 6 years ago
- Data Oriented Tower Defense Example☆55Updated 3 weeks ago
- [HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-syste…☆20Updated 8 years ago
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆31Updated 3 years ago
- C++ Entity Component System based on Ordered Sets☆18Updated 8 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆32Updated 9 months ago
- A top down scrolling space action game!☆31Updated 10 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆47Updated 6 months ago
- OpenGl 4.4 game made with Entity Component System☆44Updated last year
- Lightweight entity/component/system library (C++11)☆128Updated 8 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54Updated 7 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆83Updated 9 years ago
- What a stupid name for a library☆51Updated 5 years ago
- GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.☆18Updated 9 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated 3 weeks ago
- [HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. …☆31Updated 8 years ago
- a C++ implementation to play back Spriter animations☆95Updated last year
- Igneous is an open source game engine written in C++.☆50Updated 4 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆71Updated 8 years ago
- Application.mk & Android.mk generator for Premake5☆22Updated 5 years ago
- Simple and Fast Network Utility Library☆52Updated 6 years ago
- A simple game engine☆66Updated 9 years ago
- 2D game made from scratch in C++☆47Updated 3 years ago