Cubemap to equirectangular format converters for Unity3D
☆77Jan 19, 2023Updated 3 years ago
Alternatives and similar repositories for CubemapToEquirectangular
Users that are interested in CubemapToEquirectangular are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Oct 5, 2025Updated last year
- "Cheap" Diamond Rendering☆18Oct 8, 2018Updated 8 years ago
- ☆17Aug 7, 2017Updated 9 years ago
- Baking run-time shaders into textures in Unity☆118Aug 7, 2019Updated 7 years ago
- ☆20Jun 21, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆26Sep 2, 2021Updated 5 years ago
- ☆13Jan 27, 2020Updated 6 years ago
- Reflection Probe Atlas impl. for Unity☆26Dec 31, 2018Updated 7 years ago
- ☆23Nov 8, 2017Updated 8 years ago
- ☆16Oct 4, 2014Updated 12 years ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆53Mar 27, 2024Updated 2 years ago
- A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity☆34Jan 24, 2017Updated 9 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆14Sep 4, 2019Updated 7 years ago
- ☆18Sep 27, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simple code-driven GUI for rapid iteration☆11Jun 9, 2026Updated 4 months ago
- Dockerfile for WebRTC development environment (Ubuntu16.04LTS & Java8) especially for Unity Plugin☆12Apr 16, 2018Updated 8 years ago
- segmentation shader for unity3d☆14Sep 7, 2019Updated 7 years ago
- A geek blog☆102Feb 2, 2026Updated 9 months ago
- ☆18Apr 18, 2018Updated 8 years ago
- A static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.☆139Feb 17, 2019Updated 7 years ago
- NPREffect☆36Mar 28, 2019Updated 7 years ago
- A code editor for MY-BASIC, powered by the Unity3D engine. With this you may create your own Code Editor, Debugger and IDE for different …☆14Mar 19, 2017Updated 9 years ago
- ☆22Apr 29, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This is sample code that shows many of the facets of creating custom tools for the Unity Editor.☆13Aug 17, 2016Updated 10 years ago
- generate SH from HDRI☆19Feb 21, 2022Updated 4 years ago
- Crowdsourced table of SystemInfo values from different devices☆20Feb 16, 2022Updated 4 years ago
- A multi-Kinect interactive installation☆10Feb 24, 2015Updated 11 years ago
- A simple script to capture 360° screenshots in-game with Unity☆167Aug 3, 2025Updated last year
- A Monte Carlo path tracer implemented on the GPU in Unity, using Signed Distance Fields.☆93Jan 24, 2024Updated 2 years ago
- 🎙 online demo use text and lesson audio in unity☆11Feb 28, 2018Updated 8 years ago
- Simple GPU Occlusion for Lens Flares☆19Nov 28, 2019Updated 6 years ago
- Fast Voxel Traversal testing in Unity.☆29Mar 13, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆16May 17, 2019Updated 7 years ago
- LPV Implementation in Unity 2017☆21Aug 22, 2018Updated 8 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Aug 14, 2017Updated 9 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆142Jan 25, 2021Updated 5 years ago
- 一种手游可用的 高性能简化水面反射☆28Jan 11, 2020Updated 6 years ago
- ☆31Jul 4, 2024Updated 2 years ago
- Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation…☆35Apr 25, 2025Updated last year