lachlansleight / ComputeShaderTutorial
A project designed to teach an aspiring Unity VR developer the very basics of working with ComputeShaders in VR.
☆38Updated 7 years ago
Alternatives and similar repositories for ComputeShaderTutorial:
Users that are interested in ComputeShaderTutorial are comparing it to the libraries listed below
- Using the Geometry Shader to generate fur on GPU.☆41Updated 7 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- various post-processing effects for Unity☆49Updated 5 years ago
- Just a sandbox for experimenting with the animation rigging package☆22Updated 5 years ago
- ☆60Updated 4 years ago
- GPU Particle System for Unity (require DirectX environment)☆100Updated 8 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆100Updated 2 years ago
- A dissolve shader based on https://connect.unity.com/p/articles-dissolving-the-world-part-1☆32Updated 6 years ago
- Visualize normal on vertex or surface with Gizmo.☆43Updated 6 years ago
- A few custom shadow implementation experiments within Unity☆34Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆101Updated 7 years ago
- A simple example of MRT (multi render targets) with Unity☆85Updated 7 years ago
- Simple HD RP project to showcase new Lit master node.☆72Updated 5 years ago
- Off Screen Particle Rendering system for Unity☆81Updated 3 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 3 years ago
- LookUpTable generator for Unity.☆61Updated 7 years ago
- Proof of concept Unity project for more precise control of framerates and GenLock☆72Updated 5 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆106Updated 2 years ago
- ☆29Updated 7 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated last month
- Real time generate collider mesh according shader, it is really useful when you want to interact with your raymarching scene☆101Updated 6 years ago
- Optimized lighting processing shaders for deferred rendering path☆37Updated 6 years ago
- This is Realtime PlanarReflection for unity,it based on distance to blur the reflection texture.☆33Updated 5 years ago