zhenchen-jay / WrinkledTensionFieldsView external linksLinks
☆31Sep 29, 2025Updated 4 months ago
Alternatives and similar repositories for WrinkledTensionFields
Users that are interested in WrinkledTensionFields are comparing it to the libraries listed below
Sorting:
- A blendShape delta transfer tool that preserves local vertex rotations, ensuring more natural deformation propagation compared to traditi…☆29Mar 25, 2025Updated 10 months ago
- ZenTools for Maya☆26Jan 2, 2026Updated last month
- The best Rivet tool ever made for Maya☆12Oct 17, 2019Updated 6 years ago
- SMASH: Physics-guided Reconstruction of Collisions from Videos, SIGGRAPH Asia 2016☆11Jan 25, 2018Updated 8 years ago
- Tools for SideFX Houdini☆13Apr 2, 2020Updated 5 years ago
- Automated Topology Tools☆24Mar 1, 2022Updated 3 years ago
- A Qt FileTreeView of Maya scripts.☆14Sep 29, 2021Updated 4 years ago
- Maya curve attract deformer☆12Jan 23, 2023Updated 3 years ago
- ☆16Sep 14, 2020Updated 5 years ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated last month
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆27Jun 11, 2024Updated last year
- ☆16Dec 24, 2024Updated last year
- Green Coordinates fun in maya☆18Nov 20, 2017Updated 8 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Jun 29, 2025Updated 7 months ago
- ☆19Mar 24, 2020Updated 5 years ago
- Export and import of skin cluster weights plug-in for Maya.☆20Apr 12, 2021Updated 4 years ago
- ☆21Jul 14, 2023Updated 2 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Mar 25, 2020Updated 5 years ago
- A Maya toolbox for composition and framing.☆21May 1, 2022Updated 3 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆58Jan 27, 2024Updated 2 years ago
- ☆36Apr 10, 2024Updated last year
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆39Sep 12, 2022Updated 3 years ago
- This is an implementation of the paper "Rectifying Strip Patterns" (SIGGRAPH ASIA 2023). The code is to design rectifying strips with con…☆11Jun 30, 2025Updated 7 months ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- Character Motion Style Transfer☆11Nov 7, 2018Updated 7 years ago
- ☆38Oct 4, 2018Updated 7 years ago
- Cage Deformer Plugins for Maya☆23Apr 15, 2019Updated 6 years ago
- Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine l…☆24Aug 16, 2023Updated 2 years ago
- ☆17Dec 8, 2022Updated 3 years ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆27Oct 29, 2024Updated last year
- Source Codes for Corotational Hinge-based Thin Plates/Shells☆12Mar 5, 2025Updated 11 months ago
- RIMD: Efficient and Flexible Deformation Representation for Data-Driven Surface Modeling (Siggraph 2016)☆11Mar 28, 2020Updated 5 years ago
- ☆11Nov 19, 2025Updated 2 months ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Oct 26, 2019Updated 6 years ago
- GDDB is a superfast in-memory database designed for use in Godot☆11Dec 4, 2022Updated 3 years ago
- Point bind deformer for Maya☆11May 9, 2022Updated 3 years ago
- Godot 4.5+ addon which adds simple command line to your projects☆16Sep 25, 2025Updated 4 months ago
- Code repository for the BMVC 2022 paper: Geometry Driven Progressive Warping for One Shot Face Animation☆12Jan 6, 2023Updated 3 years ago
- Generate fur-like effect from a noise texture.☆10May 10, 2023Updated 2 years ago