nicholas-maltbie / OpenKCCLinks
Open Source Kinematic Character Controller for Unity
☆700Updated last year
Alternatives and similar repositories for OpenKCC
Users that are interested in OpenKCC are comparing it to the libraries listed below
Sorting:
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆884Updated last year
- A custom renderer feature for screen space outlines☆651Updated 11 months ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆533Updated 11 months ago
- Open source mesh slicing/fracturing utility for Unity☆996Updated last year
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline☆648Updated 4 months ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆437Updated last year
- A stylized water shader (and material presets) for Unity.☆995Updated 4 years ago
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆466Updated 9 months ago
- This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity☆571Updated last year
- Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.☆1,212Updated 2 months ago
- Node Based Dialogue System for Unity☆890Updated 2 years ago
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆386Updated 2 weeks ago
- Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.☆643Updated 7 months ago
- The official Unity integration for Yarn Spinner, the friendly dialogue tool.☆649Updated last week
- Realtime-CSG, CSG level editor for Unity☆885Updated this week
- Community contributions to Unity Multiplayer Networking products and services.☆497Updated 9 months ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆905Updated 6 years ago
- A Unity DOTS framework for my personal projects☆1,098Updated last week
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated last year
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆914Updated 4 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆645Updated last year
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated last month
- ☆867Updated 2 years ago
- Unity asset for adding outlines to game objects☆556Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,306Updated 2 years ago
- An advanced behaviour tree solution for the Unity game engine☆429Updated last year
- Unity Procedural Level Generator☆872Updated 2 months ago
- Human-friendly hierarchy for Unity.☆619Updated last year
- Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Compo…☆651Updated 7 months ago