A multi-platform, GPU-accelerated, C++ rendering application written around the NVIDIA OptiX Ray Tracing API.
☆16Feb 4, 2017Updated 9 years ago
Alternatives and similar repositories for LightBender
Users that are interested in LightBender are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple path tracing renderer based on OptiX.☆22Jan 4, 2019Updated 7 years ago
- ☆15Jan 1, 2016Updated 10 years ago
- OptiX Path Tracer☆94Mar 14, 2025Updated last year
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆233Oct 23, 2024Updated last year
- Development environment for ImGui.☆20Sep 1, 2018Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 11 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated last year
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- ☆13May 18, 2024Updated last year
- ☆11Aug 16, 2017Updated 8 years ago
- A suite of tools for uv-mapping video content, applied to projection mapping and lens correction and other purposes.☆24Apr 19, 2013Updated 13 years ago
- 三国人物关系知识图谱☆13Dec 27, 2018Updated 7 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- 根据文本和角色名字典,生成人物关系文件,利用Gephi可生成网络图☆14Aug 25, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Cuda-Based Software Rasterization for Billions of Triangles☆131Apr 24, 2026Updated last week
- OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)☆90Sep 20, 2021Updated 4 years ago
- Pro React☆12Apr 3, 2026Updated 3 weeks ago
- 基于共现来统计小说《人名的名义》中的人物关系☆12Apr 22, 2018Updated 8 years ago
- 对西游记小说进行人物关系抽取☆13Jun 3, 2019Updated 6 years ago
- A simple interactive ray-tracing renderer.☆50Nov 17, 2024Updated last year
- Native Jai port of the ENet Reliable UDP networking library☆13Feb 24, 2024Updated 2 years ago
- Procedural 3D mesh generation tool☆20Mar 25, 2018Updated 8 years ago
- GPU Physically Based Renderer (CUDA Base) [2022]☆24Sep 29, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A minimalistic, dependency-free C++ path tracer☆22Jul 11, 2015Updated 10 years ago
- RcEngine is a graphics engine implemented in C++, inspired by OGRE and KlayGE.☆14Feb 2, 2015Updated 11 years ago
- 📄 Triangle packer for light map☆75Feb 7, 2018Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- a bittorrent client for servers☆15Jun 28, 2017Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Apr 9, 2026Updated 3 weeks ago
- Tracy bindings for Jai☆26Jan 10, 2025Updated last year
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Apr 27, 2019Updated 7 years ago
- Intel SPMD Program Compiler☆31May 1, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆11Feb 7, 2020Updated 6 years ago
- Experimental Physically Based Renderer☆93Mar 2, 2020Updated 6 years ago
- Frankenstein Engine☆13Nov 12, 2019Updated 6 years ago
- An enum-backed array module for Jai☆22Dec 2, 2025Updated 5 months ago
- A novel framework to automatically learn high-quality scanning of non-planar, complex anisotropic appearance.☆24Nov 10, 2022Updated 3 years ago
- A distributed rendering architecture for ray tracing huge scenes on commodity hardware.☆15Feb 18, 2013Updated 13 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago