Lisapple / 8SSEDTLinks
Tutorial about 8-points Signed Sequential Euclidean Distance Transform
☆77Updated 6 years ago
Alternatives and similar repositories for 8SSEDT
Users that are interested in 8SSEDT are comparing it to the libraries listed below
Sorting:
- ☆77Updated 5 years ago
- ☆229Updated last year
- Resources for water rendering☆213Updated 3 years ago
- real time ASTC texture compression by computer shader☆134Updated 3 years ago
- exercises of CG class teached by Prof LiGang Liu in 2018☆19Updated 7 years ago
- A RTX renderer☆40Updated 6 years ago
- BRDF LUT generation for PBR Pipelines☆164Updated 8 years ago
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆316Updated 2 years ago
- 用C++和DirectX 11实现的GAMES202作业☆68Updated 4 years ago
- 光线跟踪精粹(暂定名)☆25Updated 6 years ago
- Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments☆56Updated 7 years ago
- 图形学随笔☆49Updated 2 years ago
- A dx12 river renderer using wave particles with interactive vortices.☆288Updated 6 years ago
- Standalone version of KlayGE's DXBC2GLSL☆37Updated 6 years ago
- Horizon Based Ambient Occlusion☆119Updated 10 years ago
- Shaderlab is a tool designed for cross compiling unity shader to other shading languages.☆101Updated 4 years ago
- This project is for computer graphics learning☆74Updated 6 years ago
- undergraduate student course project in Zhejiang University☆49Updated 9 years ago
- Renderer/GameEngine with Direct3D12☆48Updated 6 years ago
- GPU Driven Pipeline study from GDC 2015 & GDC 2016☆123Updated 6 years ago
- All project developed using Unity☆28Updated 5 years ago
- Example programs and source code for GPU Zen 2☆158Updated 6 years ago
- Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile r…☆121Updated 10 months ago
- GPU Gems/GPU Pro/GPU Zen 系列资源☆97Updated 3 years ago
- A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.☆280Updated 2 years ago
- Ubpa Frame Graph☆56Updated 3 years ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆38Updated 8 years ago
- ☆22Updated 4 years ago
- Atmosphere rendering based on precomputed table.☆35Updated 7 years ago
- 《全局光照技术》图书读者反馈与讨论☆85Updated 3 years ago