JiangWZW / Realtime-GPU-Contour-Curves-from-3D-MeshView external linksLinks
A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.
☆280Oct 4, 2023Updated 2 years ago
Alternatives and similar repositories for Realtime-GPU-Contour-Curves-from-3D-Mesh
Users that are interested in Realtime-GPU-Contour-Curves-from-3D-Mesh are comparing it to the libraries listed below
Sorting:
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆318Mar 27, 2023Updated 2 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆269Aug 27, 2025Updated 5 months ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Jan 20, 2022Updated 4 years ago
- Separable Subsurface Scatter URP☆56Jun 3, 2023Updated 2 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆492May 16, 2022Updated 3 years ago
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆974Feb 2, 2026Updated last week
- Baker Texture data to Model, for example vertex color, uv channel.☆11Jun 20, 2023Updated 2 years ago
- 使用模型网格生成的卡通描边☆139May 15, 2023Updated 2 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆229Apr 17, 2025Updated 9 months ago
- Realtime ink painting simulator☆85Apr 28, 2022Updated 3 years ago
- ☆70Feb 6, 2023Updated 3 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- ☆13Jul 29, 2024Updated last year
- A add-on browser manager widget, to quickly open blender addon folders in explorer☆11Aug 30, 2023Updated 2 years ago
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆519Jan 16, 2023Updated 3 years ago
- Tools for generating SDF from textures in Unreal Engine☆80Nov 24, 2025Updated 2 months ago
- Generate VAT, NormalTex, Material, and Prefab from animated model.☆22Jul 1, 2025Updated 7 months ago
- HLSL Decompiler forked from 3Dmigoto☆101Jan 22, 2026Updated 3 weeks ago
- Unity shader implementation of Gran Turismo Tonemapping.☆98Sep 26, 2023Updated 2 years ago
- Voronoi mesh generator☆90Nov 25, 2022Updated 3 years ago
- Bloom using FFT to accelerate convolution, with Unity URP☆126May 21, 2023Updated 2 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,122May 26, 2023Updated 2 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆47Feb 20, 2022Updated 3 years ago
- Convert curves to Texture☆39Oct 20, 2022Updated 3 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆238Aug 28, 2024Updated last year
- ☆225Dec 18, 2023Updated 2 years ago
- NURBS spline/surface library for Unity☆164May 12, 2023Updated 2 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Jun 1, 2021Updated 4 years ago
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.☆1,492Dec 24, 2025Updated last month
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Sep 11, 2019Updated 6 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Jun 16, 2019Updated 6 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Feb 10, 2023Updated 3 years ago
- Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunc…☆553Jun 27, 2022Updated 3 years ago
- Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify …☆423Aug 23, 2022Updated 3 years ago
- The Ultimate Solution for Cinematic Toon Rendering in UE5☆648Jan 8, 2026Updated last month
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆252Mar 19, 2022Updated 3 years ago
- A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enabl…☆684Oct 17, 2024Updated last year
- A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNe…☆142Apr 19, 2023Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,162Nov 14, 2022Updated 3 years ago