exercises of CG class teached by Prof LiGang Liu in 2018
☆19Aug 4, 2018Updated 7 years ago
Alternatives and similar repositories for CG_LGLiu
Users that are interested in CG_LGLiu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ubpa DirectX 12 C++ Wrapper☆11Mar 7, 2022Updated 4 years ago
- cuda based raytracer, if not cooing.☆11Jan 13, 2019Updated 7 years ago
- Based on Kajiya-Kay Implementing ATI based into Mobile Pipeline in UE4☆21Feb 1, 2024Updated 2 years ago
- Real time ray tracing example☆77Nov 23, 2018Updated 7 years ago
- Small yet (almost) complete modern pathtracer.☆15Sep 8, 2025Updated 7 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This project is for computer graphics learning☆74Aug 7, 2019Updated 6 years ago
- ☆31Sep 8, 2023Updated 2 years ago
- Image Based Lighting using DirectX 12.☆40Sep 9, 2019Updated 6 years ago
- App of RTR, PTR and Editor☆798Mar 4, 2022Updated 4 years ago
- 用C++和DirectX 11实现的GAMES202作业☆68Oct 7, 2021Updated 4 years ago
- Ubpa Graphviz C++ wrapper☆40Jan 10, 2022Updated 4 years ago
- An implementation of the paper Gradient Outlier Removal for Gradient-Domain Path Tracing☆13May 30, 2019Updated 6 years ago
- Simple Dog 3D Graphics Rendering Engine☆68Feb 19, 2022Updated 4 years ago
- Real-time rendering by a regression function☆11Nov 27, 2018Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 使用GS制作的花海☆10Jan 4, 2020Updated 6 years ago
- Student teamworks summary repository for USTC Compiler H lecture in fall, 2017.☆14Jan 13, 2018Updated 8 years ago
- My GGJ2019 game☆12Apr 3, 2019Updated 7 years ago
- A software 3D renderer based on rasterization☆16Nov 15, 2019Updated 6 years ago
- Ubpa Lua base on UDRefl☆17Jun 8, 2021Updated 4 years ago
- Implementation of ‘Yarn-Level Simulation of Woven Cloth’ on Siggraph Asia 2014.☆27Aug 6, 2019Updated 6 years ago
- ☆28May 19, 2023Updated 2 years ago
- 技術書典17用の「SDFは☆を描く」のためのサンプルプロジェクト☆12Oct 6, 2024Updated last year
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆34Aug 28, 2019Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- using Unity Shader☆36Jun 30, 2018Updated 7 years ago
- Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"☆486Apr 15, 2019Updated 7 years ago
- The definitive listing of filename extensions that are used for text files.☆15Mar 26, 2026Updated last month
- ☆12May 3, 2017Updated 9 years ago
- Gamebaby Rock Sun's D3D12 C-Style Sample for beginner☆262Jun 5, 2023Updated 2 years ago
- Fluid dynamics simulation of the transport of dye in milk with soap droplets.☆17Aug 11, 2016Updated 9 years ago
- An open-source toy renderer based on DirectX12☆10Jun 20, 2022Updated 3 years ago
- FParsec TOML Parser for F#☆11Jul 25, 2018Updated 7 years ago
- Unity PBR的实现☆14Mar 15, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Open Modular Rigging System for Maya☆15Dec 10, 2014Updated 11 years ago
- [TCSVT'22]Meta-Learning Based Incremental Few-Shot Object Detection☆25Sep 14, 2022Updated 3 years ago
- A comprehensive collection of Char-to-bytes text encodings☆10Jan 11, 2026Updated 3 months ago
- Ubpa DirectX 12 Renderer☆20Aug 2, 2020Updated 5 years ago
- ☆12Jun 28, 2018Updated 7 years ago
- The implementation of URP Genshin Like Character Shader used in my Zhihu Article.☆149Jul 29, 2022Updated 3 years ago
- 我的一些开源文档☆10Feb 18, 2025Updated last year