Ubpa / CG_LGLiu
exercises of CG class teached by Prof LiGang Liu in 2018
☆19Updated 6 years ago
Alternatives and similar repositories for CG_LGLiu:
Users that are interested in CG_LGLiu are comparing it to the libraries listed below
- A RTX renderer☆40Updated 5 years ago
- Atmosphere rendering based on precomputed table.☆35Updated 6 years ago
- 光线跟踪精粹(暂定名)☆25Updated 5 years ago
- ☆76Updated 4 years ago
- A Rendering Engine based on DirectX12☆46Updated 3 years ago
- Ray Tracing Gems 中文翻译☆29Updated 5 years ago
- Renderer/GameEngine with Direct3D12☆46Updated 5 years ago
- undergraduate student course project in Zhejiang University☆49Updated 9 years ago
- Ubpa DirectX 12 C++ Wrapper☆10Updated 3 years ago
- Not so tiny path tracer☆25Updated 2 years ago
- Small yet (almost) complete modern pathtracer.☆15Updated 3 years ago
- 学习和研究项目,从模仿PBRT_v2开始,目前在重构成PBRT_v3结构☆28Updated 8 years ago
- ☆91Updated last year
- An utility library including many containers, threading, OS, GUI and many other things.☆37Updated 6 years ago
- 用C++和DirectX 11实现的GAMES202作业☆66Updated 3 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Updated 5 years ago
- Ubpa Frame Graph☆48Updated 3 years ago
- Simple Dog 3D Graphics Rendering Engine☆67Updated 3 years ago
- Ubpa DirectX 12 Renderer☆18Updated 4 years ago
- A SoftRenderer for learning purpose.☆52Updated 2 years ago
- Gamebaby Rock Sun's D3D12 DirectX Ray Tracing C-Style Sample for beginner☆17Updated 2 years ago
- 基于Vulkan的GPU Driven Rendering教程☆72Updated 3 years ago
- DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA☆30Updated 8 years ago
- PatriotEngine aims to be a state-of-the-art real-time image synthesis engine.☆24Updated last year
- Hardware abstract layer for modern gpu based on Metal/Vulkan/DirectX12 backend.☆68Updated 4 months ago
- This project is for computer graphics learning☆74Updated 5 years ago
- An offline ray tracing-based renderer for fun☆63Updated 3 years ago
- Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments☆53Updated 6 years ago
- GPU Physically Based Renderer (OpenGL Base) [2021-2022]☆69Updated 2 years ago
- Vision is a GPU physically based renderer☆35Updated this week