Proof-of-concept LLVM IR to MSIL translator
☆14Jan 17, 2025Updated last year
Alternatives and similar repositories for IR2IL
Users that are interested in IR2IL are comparing it to the libraries listed below
Sorting:
- Scut是具有自主知识产权的全脚本游戏服务器框架,整个框架是基于C#.NET进行开发;支持多种数据库;提供了丰富的类库和API接口,可以快速的对游戏服务器功能开发☆10Aug 11, 2013Updated 12 years ago
- A Unity editor tool to make sprite sheets from individual sprites☆16May 18, 2020Updated 5 years ago
- ECS framework for Unity.☆13Dec 30, 2025Updated 2 months ago
- 🎨 Fun fragment shaders you can use in Unity.☆18Oct 13, 2022Updated 3 years ago
- A replacement for Microsoft.VisualStudio.LanguageServer.Protocol☆34Mar 27, 2023Updated 2 years ago
- Unity AssetBundle 资源加密☆14Aug 14, 2019Updated 6 years ago
- Quick and dirty port of jcpp to .NET, with features to support Clang preprocessing☆18Mar 29, 2015Updated 10 years ago
- 【颇游感触】尝试复刻每款游戏的经典内容☆17Jul 23, 2022Updated 3 years ago
- Visual Studio project template for developing directly in CIL assembly language☆17Dec 8, 2022Updated 3 years ago
- ☆22Sep 16, 2025Updated 5 months ago
- All In One 2D Game Engine☆32Apr 18, 2021Updated 4 years ago
- The Perlang Programming Language (GitHub Mirror)☆18Feb 24, 2026Updated last week
- A baremetal C# kernel.☆32Jun 11, 2024Updated last year
- A general purpose text editor that supports multiple programming languages for code editing.☆31Aug 8, 2025Updated 6 months ago
- gamepad API access for your Blazor apps.☆34Jan 3, 2026Updated 2 months ago
- A public repo for tracking opt-out lists for modders☆11Feb 18, 2026Updated last week
- ☆10May 16, 2025Updated 9 months ago
- Contains SentryOne published Advisory Conditions as well as S1-team submitted conditions for the SentryOne platform.☆14Nov 22, 2023Updated 2 years ago
- A bittorrent filesystem based on FUSE, optimized to run OS from remote disk☆12Sep 7, 2025Updated 5 months ago
- Small Angular/Azure/Asp MVC/SignalR demo☆26Aug 18, 2014Updated 11 years ago
- ☆10Apr 18, 2024Updated last year
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆46Feb 18, 2026Updated 2 weeks ago
- Using the Geometry Shader to generate fur on GPU.☆41Nov 23, 2017Updated 8 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Mar 5, 2019Updated 6 years ago
- ☆45Nov 3, 2020Updated 5 years ago
- TiledCS example for MonoGame.☆10Oct 22, 2022Updated 3 years ago
- Extract data from packed Unity 3D resource file☆13May 14, 2015Updated 10 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆11Apr 25, 2021Updated 4 years ago
- Code for the SDL2 C# Tutorial series at https://jsayers.dev☆10Feb 11, 2022Updated 4 years ago
- NPM Repository for creating unitypackage☆15Jan 2, 2024Updated 2 years ago
- A sprite outline solution.☆13Mar 15, 2017Updated 8 years ago
- 龙之谷资源相关的代码整理☆10Jan 23, 2018Updated 8 years ago
- Standalone web view for Unity.☆11Jul 27, 2022Updated 3 years ago
- A 2D roguelike game☆12Sep 5, 2017Updated 8 years ago
- unity 集成c++ protobuf☆11May 3, 2019Updated 6 years ago
- Robot Poncots (ロボポン) Sun and Star (Japanese)☆11Updated this week
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆11Feb 11, 2026Updated 2 weeks ago
- An example project showing how to do reactive systems with Unity ECS☆10May 28, 2019Updated 6 years ago
- [WIP] A semi-realistic vehicle library for Unity. Developed by using Drifter C# Wrapper.☆10Feb 3, 2023Updated 3 years ago