JeongminB / E-D3DGSLinks
[ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"
☆143Updated 8 months ago
Alternatives and similar repositories for E-D3DGS
Users that are interested in E-D3DGS are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆211Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆177Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆126Updated 6 months ago
- Official code of "Fully Explicit Dynamic Gaussian Splatting (NeurIPS 2024)"☆132Updated 6 months ago
- ☆167Updated 11 months ago
- Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Dept…☆136Updated 3 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆163Updated 6 months ago
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction☆102Updated 8 months ago
- [CVPR25 Highlight] Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting☆74Updated 3 weeks ago
- Codebase for SparseGS paper☆198Updated last year
- ZeroGS: Training 3D Gaussian Splatting from Unposed Images.☆120Updated 9 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆187Updated 2 months ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆211Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆184Updated 5 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆152Updated last month
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆104Updated 3 months ago
- ☆218Updated 6 months ago
- [CVPR'2024 Highlight] Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle☆66Updated 6 months ago
- Differential Gaussian Rasterization with Depth forward and backward functionality☆178Updated last year
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆118Updated 7 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆288Updated 11 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆111Updated last year
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆127Updated 4 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆158Updated 10 months ago
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆280Updated 10 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆87Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 3 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆252Updated last year
- official implementation of LM-Gaussian☆173Updated 3 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆365Updated 6 months ago