jcowles / AutoPaintVFXLinks
Approximates a painterly effect using Unity, HDRP, and VFX Graph
☆30Updated 5 years ago
Alternatives and similar repositories for AutoPaintVFX
Users that are interested in AutoPaintVFX are comparing it to the libraries listed below
Sorting:
- Superformula 3D mesh generator with compute shaders☆47Updated 5 years ago
- ☆22Updated 7 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- Playground project for character joint chains in Unity☆40Updated 7 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Tools for Unity VFX☆32Updated 4 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 6 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆53Updated 11 months ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 5 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Koch Fractals Demo for Unity☆34Updated 6 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago
- A rain puddles shader for Unity Shader Graph and Universal Render Pipeline☆41Updated 5 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 7 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆30Updated 6 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 4 years ago
- ☆26Updated 7 years ago
- ☆34Updated 4 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Updated 6 years ago
- ☆32Updated 5 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆48Updated 4 years ago
- Raymarching in Unity using the job system☆37Updated 6 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago