Jewelots / Betwixt
Easy Tweening Library for .Net
☆18Updated 4 years ago
Alternatives and similar repositories for Betwixt:
Users that are interested in Betwixt are comparing it to the libraries listed below
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- SharpSteer2 - AI Steering Behaviours For C#☆32Updated 9 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- ☆29Updated last year
- ☆20Updated 4 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆110Updated last year
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- A tweening library for C#, implemented as a Portable Class Library.☆20Updated 9 years ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Probably the simplest to use ECS for C#☆88Updated last year
- A fluent networking library build on top of lidgren network.☆15Updated 7 years ago
- Permuted Congruential Generator (PCG) for C#☆52Updated 6 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- lots of messy scribbles☆19Updated last year
- MonoGame-HardwareInstancing Isometric Tiles☆21Updated last year
- Repository with advanced collections like OrderedHashSet or OrderedDictionary☆43Updated 5 years ago
- Goal Oriented Action Planning C#/.NET Library☆63Updated 4 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 6 months ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 3 years ago
- Content builder library for MonoGame.☆15Updated 2 years ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 2 years ago
- Plugin-Based C# Code Generator☆25Updated 8 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- A modified C# port of the Accidental Noise Library by Joshua Tippetts.☆52Updated 7 years ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- ☆26Updated last year
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- An entity component system framework for C#, Unity.☆37Updated 2 years ago