Ellpeck / GameBundleLinks
A tool to package MonoGame and other .NET applications into several distributable formats
☆18Updated 7 months ago
Alternatives and similar repositories for GameBundle
Users that are interested in GameBundle are comparing it to the libraries listed below
Sorting:
- Cross-platform Tiled map parsing utilities.☆30Updated last year
- Content builder library for MonoGame.☆17Updated 3 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆67Updated 3 months ago
- Shape rendering library for MonoGame.☆82Updated this week
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- MonoGame embedded inside a WPF app.☆79Updated last year
- MonoGame-HardwareInstancing Isometric Tiles☆23Updated 2 years ago
- C# port of stb_truetype.h☆51Updated 2 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆73Updated last month
- A C# library that makes it easy to handle undo and redo.☆21Updated 3 years ago
- XNA re-imagined.☆94Updated last year
- A bash script that sets up a MonoGame solution ready for cross-platform development☆17Updated 2 years ago
- Engine specific libraries for Empty Keys UI☆59Updated 8 months ago
- Test project for xna Blazor☆27Updated 9 months ago
- ☆29Updated 10 months ago
- Polling input library for MonoGame.☆66Updated last month
- Game architecture for MonoGame.☆19Updated last month
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- Resolution independent GUI library for MonoGame.☆14Updated 5 months ago
- A UI framework built on MonoGame.☆23Updated 4 years ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆41Updated 4 years ago
- The sample code and latest build of the live MonoGame web demo.☆63Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- C# Realtime GUI System☆146Updated last year
- MonoBrowser Core is a markdown (CommonMark) rendering engine written in F# for MonoGame, and adaptable to desktop, mobile, and embedded a…☆15Updated last year
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- A game engine.☆59Updated last week
- A game engine built on MonoGame.☆39Updated this week
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆48Updated 4 months ago
- Animated User Interface library for Monogame☆74Updated 6 years ago