DoogeJ / MonoGame.Primitives2D
Easy-to-use 2D primitives
☆54Updated 3 years ago
Related projects: ⓘ
- XNA re-imagined.☆94Updated 2 weeks ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated this week
- A .NET Library For Reading Aseprite Files.☆43Updated 2 months ago
- Animated User Interface library for Monogame☆70Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 2 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆146Updated 2 years ago
- An ImGui.NET wrapper for Monogame☆61Updated last year
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆46Updated 3 months ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆51Updated last year
- Shape rendering library for MonoGame.☆45Updated 3 months ago
- Shader Editor for MonoGame's Effects☆80Updated 4 years ago
- Polling input library for MonoGame.☆56Updated 2 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆83Updated this week
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated 5 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆101Updated last year
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 4 months ago
- A sprite sheet animation editor☆91Updated 2 years ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated last year
- Quake-style console for MonoGame☆91Updated 2 years ago
- UI framework for MonoGame game engine.☆67Updated last week
- MonoGame Content Importers, Shaders, etc☆54Updated last year
- UI library for MonoGame.☆165Updated 5 months ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 5 years ago
- Cross-platform Tiled map parsing utilities.☆25Updated last month
- A highly-optimized, flexible and powerful 2D camera for MonoGame☆29Updated 4 years ago
- 2D collision detection system.☆95Updated 2 weeks ago
- A simple 2D camera for Monogame.☆86Updated 5 years ago
- A Raylib-cs integration with DearImGui☆61Updated last month
- Cross-platform C# FMOD wrapper.☆112Updated last month
- An efficient and easy to implement synchronization layer for multiplayer games☆70Updated last year