MalekiRe / bevy_webserver
A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy
☆19Updated last week
Alternatives and similar repositories for bevy_webserver:
Users that are interested in bevy_webserver are comparing it to the libraries listed below
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆21Updated last week
- Bevy plugin for easy-to-use portals☆17Updated 2 months ago
- A flexible `bevy_state` alternative☆21Updated this week
- ☆25Updated 9 months ago
- A bevy plugin adding edge detection post-processing effect☆24Updated 3 months ago
- Mesh based bevy text implementation.☆31Updated last week
- Hierarchical opacity for bevy.☆9Updated last week
- Microlibrary for adding anchoring to UI☆28Updated last week
- Expressive CPU particle system for the bevy engine.☆16Updated 4 months ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆24Updated last week
- Easy automatic database syncing from your bevy app for persistence☆20Updated last week
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆27Updated last week
- This crate provides reading user input sequences, and sending event☆16Updated last week
- A collection of utilities for Bevy game engine☆10Updated last week
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆11Updated last week
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Updated last month
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆19Updated last week
- ☆32Updated last week
- Access tracing logs in your bevy app using vanilla bevy_ui☆17Updated last week
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆14Updated 2 weeks ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆76Updated last week
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible☆38Updated 2 months ago
- Bevy UI gradients plugin☆12Updated last week
- A bevy framework for implementing complex RPG stat systems.☆27Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆25Updated last week
- .CUR and .ANI cursor file support for Bevy☆13Updated this week
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆69Updated last week
- TailwindCSS for Bevy.☆21Updated last week
- File system dialogs for loading and saving files using the Bevy game engine☆24Updated last week
- on-demand graphics jobs for the Bevy game engine☆12Updated 4 months ago