Bevy state machine
☆33Jan 19, 2026Updated last month
Alternatives and similar repositories for bevy_gearbox
Users that are interested in bevy_gearbox are comparing it to the libraries listed below
Sorting:
- .CUR and .ANI cursor file support for Bevy☆14Feb 16, 2026Updated 2 weeks ago
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆32Feb 12, 2026Updated 3 weeks ago
- ☆11Jan 15, 2026Updated last month
- a simple reference software renderer to be used for debugging shaders☆11Apr 4, 2025Updated 11 months ago
- ☆31May 23, 2025Updated 9 months ago
- A plugin for bevy that allows you to easily load config files☆16Sep 4, 2024Updated last year
- Extends bevy_replicon with attribute-based visibility control☆11Apr 27, 2025Updated 10 months ago
- Asset-oriented UI framework for Bevy☆80Jan 14, 2026Updated last month
- ergonomic Bevy-native reactivity powered by FRP signals☆24Feb 11, 2026Updated 3 weeks ago
- A bevy engine asset loader for importing Magica Voxel models, scenes, and animations☆47Jan 13, 2026Updated last month
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Updated this week
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆31Mar 21, 2025Updated 11 months ago
- Cache your Cargo build files☆24Nov 3, 2025Updated 4 months ago
- Easy automatic database syncing from your bevy app for persistence☆21Nov 17, 2025Updated 3 months ago
- Flexible tweening plugin library for Bevy.☆150Updated this week
- ☆21Jan 8, 2025Updated last year
- Allows to render the webview into bevy's world space☆38Updated this week
- Editable lookup curve for Bevy☆65Jan 24, 2026Updated last month
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆40Feb 7, 2026Updated last month
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆103Feb 6, 2026Updated last month
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆25Apr 29, 2025Updated 10 months ago
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 5 months ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated last month
- ☆26Jul 28, 2024Updated last year
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated last month
- ergonomic reactive Bevy UI library powered by FRP signals☆186Feb 11, 2026Updated 3 weeks ago
- Allows you to use coroutine in Bevy☆78Feb 2, 2026Updated last month
- Vello graphics in Bevy.☆13Feb 7, 2025Updated last year
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated last year
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29May 22, 2025Updated 9 months ago
- Mesh based bevy text implementation.☆57Feb 5, 2026Updated last month
- A navigation system for video games written in Rust.☆90Feb 21, 2026Updated 2 weeks ago
- ☆48Apr 29, 2025Updated 10 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆84Jan 13, 2026Updated last month
- Add observers to your bundles☆13Jan 23, 2026Updated last month
- ☆13Jun 5, 2024Updated last year
- A Bevy Plugin for Fog of War.☆22Jul 22, 2025Updated 7 months ago
- Bevy UI gradients plugin☆15Apr 26, 2025Updated 10 months ago
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆12Feb 23, 2024Updated 2 years ago