frewsxcv / bevy-earcutrView external linksLinks
Runs earcutr on geometries and generates a Bevy Mesh.
☆27Apr 26, 2025Updated 9 months ago
Alternatives and similar repositories for bevy-earcutr
Users that are interested in bevy-earcutr are comparing it to the libraries listed below
Sorting:
- Port of MapBox's earcut triangulation code to Rust language☆47May 29, 2025Updated 8 months ago
- Bevy utility to translate SVG paths to the scene☆17Aug 3, 2021Updated 4 years ago
- Define mesh-based VFX in RON files and load them into bevy☆24Jan 11, 2026Updated last month
- Classic Line Rider implemented with the Bevy engine and Rapier 2D.☆17Aug 13, 2021Updated 4 years ago
- A third party Bevy plugin that integrates `oddio` into Bevy.☆40Nov 6, 2023Updated 2 years ago
- Terrain Generation in Bevy☆22Oct 1, 2023Updated 2 years ago
- ☆70Apr 6, 2025Updated 10 months ago
- a simple reference software renderer to be used for debugging shaders☆11Apr 4, 2025Updated 10 months ago
- Implementation of the Yarn interactive dialogue language in pure Rust.☆10Jul 3, 2020Updated 5 years ago
- Serial Port Communication Plugin for Bevy☆14Feb 1, 2026Updated 2 weeks ago
- Ergonomic and Correct Utility AI for Bevy Engine☆28Mar 5, 2025Updated 11 months ago
- Simplicial-complex-like geometry builder backed by typed arrays☆14Sep 19, 2025Updated 4 months ago
- Tool for integration testing apps built in the bevy game engine.☆11Mar 11, 2024Updated last year
- get the edges of objects in images☆13May 31, 2025Updated 8 months ago
- contains plugins/systems to make serialization/deserialization with bevy smoother☆17May 15, 2025Updated 9 months ago
- ☆17Jun 16, 2025Updated 8 months ago
- ☆181Nov 3, 2025Updated 3 months ago
- ☆26Apr 15, 2024Updated last year
- Lucky imaging library☆17Sep 19, 2020Updated 5 years ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆63Oct 19, 2023Updated 2 years ago
- A workflow for baked global illumination in the Bevy game engine☆33Oct 17, 2024Updated last year
- Visual gizmos to assist with Bevy game development☆11Jul 10, 2023Updated 2 years ago
- Simple virtual-dom components☆13Sep 9, 2019Updated 6 years ago
- Prototype of an idiomatic Rust library to create LV2-compatible plugins.☆16Jul 12, 2019Updated 6 years ago
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆103Jun 3, 2024Updated last year
- Pong but has gravity.☆34Feb 12, 2023Updated 3 years ago
- Fast AABB rendering plugin for Bevy Engine.☆100Apr 10, 2024Updated last year
- Input capture and playback functionality for the Bevy game engine.☆34Dec 5, 2024Updated last year
- A batteries included networking crate for games.☆38Apr 5, 2020Updated 5 years ago
- Cloth engine for Bevy☆109Jan 28, 2026Updated 2 weeks ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Jan 29, 2026Updated 2 weeks ago
- Snake AI, Genetic Algorithm, Rust☆17Nov 5, 2023Updated 2 years ago
- Modularized (hot-swapping) game engine in Rust☆19May 26, 2021Updated 4 years ago
- A little mesh raycasting plugin for Bevy☆337Mar 13, 2025Updated 11 months ago
- A bevy plugin for panning orthographic cameras☆219Jan 22, 2026Updated 3 weeks ago
- A Bevy plugin to use Kira for game audio☆412Jan 14, 2026Updated last month
- An Entity Component System for Rust. Fast, easy, and predictable. (Work in progress)☆22Feb 25, 2022Updated 3 years ago
- A tiny OS windowing and GUI toolkit library for MacOS and Rust.☆17Jun 13, 2018Updated 7 years ago
- Some ridiculous SSGI for bevy☆42Feb 22, 2024Updated last year