☆22Oct 6, 2025Updated 5 months ago
Alternatives and similar repositories for bevy_capture
Users that are interested in bevy_capture are comparing it to the libraries listed below
Sorting:
- .CUR and .ANI cursor file support for Bevy☆14Feb 16, 2026Updated 2 weeks ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated last month
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 5 months ago
- ☆16Aug 29, 2024Updated last year
- Quake .map files for the Bevy game engine.☆52Dec 23, 2024Updated last year
- ☆31May 23, 2025Updated 9 months ago
- ☆21Jan 8, 2025Updated last year
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆40Feb 7, 2026Updated 3 weeks ago
- A lighting 2d library for Bevy☆88Nov 21, 2025Updated 3 months ago
- A gamedev console inspired by classic Unix text editors☆49Jan 12, 2026Updated last month
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated last month
- Bistro☆28Jan 13, 2026Updated last month
- a simple reference software renderer to be used for debugging shaders☆11Apr 4, 2025Updated 11 months ago
- Ergonomic and Correct Utility AI for Bevy Engine☆29Mar 5, 2025Updated last year
- An ability management suite for Bevy.☆82Jan 7, 2026Updated 2 months ago
- ☆48Apr 29, 2025Updated 10 months ago
- Extends bevy_replicon with attribute-based visibility control☆11Apr 27, 2025Updated 10 months ago
- Add observers to your bundles☆13Jan 23, 2026Updated last month
- A plugin for bevy that allows you to easily load config files☆16Sep 4, 2024Updated last year
- Bevy UI gradients plugin☆15Apr 26, 2025Updated 10 months ago
- Lorenz system rendered in Bevy.☆15Dec 18, 2024Updated last year
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated 11 months ago
- on-demand graphics jobs for the Bevy game engine☆13Dec 15, 2024Updated last year
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- A lightweight spawn utility for Bevy☆12Jan 12, 2025Updated last year
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆32Feb 12, 2026Updated 3 weeks ago
- This crate provides reading user input sequences, and sending event☆17Updated this week
- Local shell commands for the Bevy game engine☆19Jan 23, 2026Updated last month
- A camera controller for editors and CAD☆96Feb 9, 2026Updated 3 weeks ago
- ☆12Jan 19, 2024Updated 2 years ago
- Rust library to create good looking prompts in the terminal☆14Apr 13, 2024Updated last year
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Updated this week
- Calculate physical correct sun movement from desired day/night duration and max sun height☆21Feb 8, 2026Updated 3 weeks ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆23Jan 20, 2026Updated last month
- Explicitly set sprite layers for sprites in Bevy games.☆17Jul 7, 2024Updated last year
- ergonomic reactive Bevy UI library powered by FRP signals☆186Feb 11, 2026Updated 3 weeks ago
- A navigation system for video games written in Rust.☆90Feb 21, 2026Updated last week
- ☆20Sep 3, 2024Updated last year
- Bevy state machine☆33Jan 19, 2026Updated last month