floooh / sokol-tools
Command line tools for use with sokol headers
☆274Updated last week
Alternatives and similar repositories for sokol-tools:
Users that are interested in sokol-tools are comparing it to the libraries listed below
- Minimal modern efficient cross platform 2D graphics painter in C☆501Updated 4 months ago
- A minimal self-contained Dear ImGui starter project for Windows, Linux and macOS.☆244Updated 5 months ago
- Single file Vulkan API loader.☆170Updated last month
- Shader translation library for SDL's GPU API.☆207Updated 3 weeks ago
- Example collection for the SDL_GPU API☆282Updated last month
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆164Updated 4 months ago
- Single-header, cross-platform libraries for game development☆371Updated last month
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- Game related libraries written in C/C++ written by T. Spaete☆184Updated last week
- Tina is a teeny tiny, header only, coroutine and job library.☆283Updated 3 months ago
- Links to stuff that looks useful.☆160Updated this week
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆338Updated last year
- 2D renderer written in C utilizing Vulkan☆219Updated last week
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆183Updated 2 weeks ago
- Sample code for https://github.com/floooh/sokol☆683Updated this week
- single header C(99) library to implement client-server network code for games☆496Updated 6 months ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆139Updated 3 weeks ago
- An SDL2-based implementation of OpenAL in a single C file.☆171Updated 3 months ago
- Single header C99 portable library for monitoring filesystem changes. (Windows/Linux/MacOS)☆253Updated last month
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆35Updated this week
- An Immediate UI library for C, designed to be easy to use & customizable☆188Updated 2 years ago
- Light-weight online font texture atlas builder☆715Updated last year
- Small C game development framework☆787Updated 2 years ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆368Updated 4 years ago
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆184Updated last year
- A open, easy to implement binary file format for 3D assets☆263Updated last year
- Minimal bgfx "hello world" example☆199Updated 3 years ago
- Physically based rendering (PBR) for raylib☆112Updated 2 years ago
- Modern low level game library and hardware abstraction.☆551Updated this week