GarrettGunnell / Grass
An exploration of various grass rendering techniques
☆279Updated 2 years ago
Alternatives and similar repositories for Grass:
Users that are interested in Grass are comparing it to the libraries listed below
- Volumetric rendering of fur☆209Updated 9 months ago
- Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)☆288Updated 3 weeks ago
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆206Updated 11 months ago
- The plant simulation from Cloud Gardens as a Unity package for level design.☆246Updated 2 months ago
- A simple post-processing outline effect that uses depth-based edge detection.☆258Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆287Updated 5 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆488Updated last year
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆260Updated 2 weeks ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆518Updated 8 months ago
- A recreation of Loop Hero's CRT shader☆57Updated 3 years ago
- Blender Cavity Effect for Unity☆216Updated 3 years ago
- Camera shake for Unity☆219Updated 8 months ago
- Toon shader for Unity.☆217Updated 5 months ago
- Source Code for 'Building Quality Shaders for Unity' by Daniel Ilett☆146Updated 2 years ago
- SSR solution for Unity URP☆458Updated 11 months ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆402Updated last week
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆83Updated last year
- Creates a fake simulated rope, connecting between 2 point.☆327Updated 8 months ago
- My recreation of CS2's responsive smoke grenades in Unity☆211Updated last year
- Unity editor tool for quickly generating pipes—with pathfinding☆359Updated last year
- A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.☆167Updated 4 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆164Updated 2 years ago
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆345Updated last week
- ☆334Updated 3 years ago
- ☆296Updated 7 months ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆240Updated 3 years ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆583Updated last year
- Vertex Animation Texture tool in unity for skinned characters.☆195Updated last month
- An ink drawing post processing shader☆108Updated 3 years ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆260Updated 3 weeks ago