GWxuan / TSP3DLinks
[CVPR 2025, All Strong Accept] TSP3D: Text-guided Sparse Voxel Pruning for Efficient 3D Visual Grounding
☆204Updated 2 weeks ago
Alternatives and similar repositories for TSP3D
Users that are interested in TSP3D are comparing it to the libraries listed below
Sorting:
- [CVPR 2025] UniScene: Unified Occupancy-centric Driving Scene Generation☆399Updated 2 months ago
- [ICLR 2025, Oral] EmbodiedSAM: Online Segment Any 3D Thing in Real Time☆535Updated last month
- ☆128Updated 3 months ago
- [ICRA 2024] RenderOcc: Vision-Centric 3D Occupancy Prediction with 2D Rendering Supervision. (Early version: UniOcc)☆396Updated 5 months ago
- This is the repository that contains source code for the PhysGen3D.☆202Updated 2 months ago
- A Unified Driving World Model for Future Generation and Perception☆104Updated 3 months ago
- Officially implement of the paper "DriVerse: Navigation World Model for Driving Simulation via Multimodal Trajectory Prompting and Motion…☆202Updated last month
- [ICRA 2025] PUGS: Zero-shot Physical Understanding with Gaussian Splatting.☆97Updated 3 months ago
- The Most Faithful Implementation of Segment Anything (SAM) in 3D☆325Updated 9 months ago
- [CoRL2024] Let Occ Flow: Self-Supervised 3D Occupancy Flow Prediction☆110Updated 2 months ago
- Official implementation of "Next-Scale Autoregressive Models are Zero-Shot Single-Image Object View Synthesizers"☆45Updated 3 months ago
- [NeurIPS 2024] A Unified Framework for 3D Scene Understanding☆143Updated 6 months ago
- ☆390Updated 2 months ago
- [NeurIPS 2024] Official code for HourVideo: 1-Hour Video Language Understanding☆149Updated 3 months ago
- [ICCV 2023 Oral] Pytorch Implementation☆89Updated last year
- Official code of Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting☆92Updated 2 weeks ago
- [CVPR 2024] Memory-based Adapters for Online 3D Scene Perception☆120Updated 3 months ago
- Parameter-Efficient Fine-Tuning in Spectral Domain for Point Cloud Learning☆166Updated 5 months ago
- [ECCV 2024] SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM☆220Updated 3 months ago
- ☆172Updated this week
- [ICCV23] Bird’s-Eye-View Scene Graph for Vision-Language Navigation☆116Updated last year
- Implementation for "Challenger: Affordable Adversarial Driving Video Generation"☆101Updated last month
- Awesome papers and code about Multi-Camera 3D Occupancy Prediction, such as TPVFormer, SurroundOcc, PanoOcc, OccFormer, FB-OCC, SelfOcc, …☆142Updated last week
- Manydepth2: Motion-Aware Self-Supervised Monocular Depth Estimation in Dynamic Scenes☆115Updated 8 months ago
- [CVPR'25] SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding☆131Updated 2 months ago
- Stereo Any Video: Temporally Consistent Stereo Matching☆143Updated 2 months ago
- [ICCV23] DQS3D: Densely-matched Quantization-aware Semi-supervised 3D Detection☆85Updated last year
- Official implementation of "DepthLab: From Partial to Complete"☆494Updated 4 months ago
- This repository contains a collection of resources and papers on Diffusion Models for Robotic Manipulation.☆449Updated 2 weeks ago
- [ICCV 2023] Robo3D: Towards Robust and Reliable 3D Perception against Corruptions☆337Updated last year