Examples that demonstrate game integration with some of the libraries and SDKs available on GPUOpen.
☆20Jun 28, 2018Updated 7 years ago
Alternatives and similar repositories for UnityIntegrations
Users that are interested in UnityIntegrations are comparing it to the libraries listed below
Sorting:
- A suite of tools for uv-mapping video content, applied to projection mapping and lens correction and other purposes.☆24Apr 19, 2013Updated 12 years ago
- Rendering plugin for Unity☆33Jul 5, 2018Updated 7 years ago
- Information about example integrations of GPUOpen technology into game engines☆55Mar 3, 2021Updated 5 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- ☆10Dec 8, 2017Updated 8 years ago
- ☆13Jan 27, 2016Updated 10 years ago
- Eye-saver modification of Stylish/Stylus interface admin/backend.☆12Jul 2, 2020Updated 5 years ago
- The 2013 edition of the Source SDK☆14Dec 27, 2013Updated 12 years ago
- VJing with real-time 60 fps render on iPhone☆38Feb 17, 2017Updated 9 years ago
- Wasmtime(WebAssembly Runtime) Plugins and C# Bridge for Unity☆10Jan 26, 2024Updated 2 years ago
- Seurat exporter for 3ds Max☆14Jan 27, 2021Updated 5 years ago
- A splix.io clone.☆10Jan 26, 2019Updated 7 years ago
- A test/sample to integrate an HTTP server into a Unity3D project☆11Dec 19, 2013Updated 12 years ago
- Demonstration of how we can use tessellation shaders to make faster fragment shaders.☆17Jun 20, 2016Updated 9 years ago
- ☆16Jun 28, 2018Updated 7 years ago
- This project contains test (IFC) files☆13Mar 6, 2023Updated 3 years ago
- Wiggle Stereography in the browser☆30Aug 5, 2019Updated 6 years ago
- Unity native plugin build test for macOS on Apple Silicon☆10May 29, 2021Updated 4 years ago
- Trying to get projection mapping working for 64 bit☆18Aug 20, 2015Updated 10 years ago
- Hardware accelerated raytraced reflections for use in VR. Works with Unity's Universal Render Pipeline.☆12Aug 1, 2023Updated 2 years ago
- ☆12Feb 27, 2021Updated 5 years ago
- ☆12Oct 16, 2015Updated 10 years ago
- ☆20Jul 15, 2020Updated 5 years ago
- Introductory Vulkan sample☆122Feb 8, 2021Updated 5 years ago
- AMD separable filter sample based on DirectX 11☆26Sep 6, 2016Updated 9 years ago
- DOS flight simulator game from 1992☆16Apr 12, 2018Updated 7 years ago
- UniSharper.Core is a unity package that contains scripts, plugins and assets for general unity application development.☆12Updated this week
- First Person Game Kit☆12Mar 8, 2026Updated last week
- Simple Single Header Normal Map Generator☆15Jul 1, 2025Updated 8 months ago
- Python script that monitors Jenkins builds and notifies a Skype chat☆22Oct 21, 2012Updated 13 years ago
- Bring Your Own FIDO2 Extensions!☆16May 13, 2025Updated 10 months ago
- Unofficial implementation of NVIDIA's VRWorks - Audio for Unity3D☆12Sep 5, 2018Updated 7 years ago
- ☆11Oct 14, 2024Updated last year
- ☆25Nov 9, 2020Updated 5 years ago
- An open sourced, light weight, VR input framework. This is basically an empty Unity project that's been setup for easy VR integration wit…☆13Oct 26, 2019Updated 6 years ago
- ☆12Jul 11, 2020Updated 5 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆14Jun 22, 2018Updated 7 years ago
- Drag and drop LED mapping app for WLED☆14Jul 12, 2023Updated 2 years ago
- A light-weight C++ profiling library☆30Jul 9, 2014Updated 11 years ago