hglm / detexLinks
Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats
☆163Updated 2 years ago
Alternatives and similar repositories for detex
Users that are interested in detex are comparing it to the libraries listed below
Sorting:
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆223Updated 3 years ago
- HLSL Parser and GLSL code generator☆236Updated 11 years ago
- Small header-only C library to decompress any BC compressed image☆166Updated 9 months ago
- State of the art RDO BC1-7 GPU texture encoders☆211Updated last year
- NvTriStrip library and NvTriStripper tool☆58Updated 4 years ago
- A High Quality SIMD BC1 Encoder☆123Updated 2 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆239Updated 2 years ago
- An abstract graphics API library☆122Updated 6 years ago
- Goofy - Realtime DXT1/ETC1 encoder☆86Updated last year
- A fast texture compressor for various formats☆248Updated 4 years ago
- Single header "no-allocation" KTX/DDS file reader☆122Updated last year
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆85Updated 5 years ago
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 6 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 weeks ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆166Updated 2 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆125Updated 6 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆62Updated 7 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆117Updated 3 years ago
- Single file DDS header encoder and decoder☆77Updated 2 months ago
- The fastest ETC compressor on the planet☆287Updated 3 months ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆44Updated last year
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆154Updated 2 years ago
- OpenGL sample for NV_command_list☆114Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Linear-Speed Vertex Cache Optimization☆58Updated 7 years ago
- A Trip Through The Graphics Pipeline☆62Updated 13 years ago
- Modified version of Sony's open sourced vector and matrix math library.☆298Updated last year
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆341Updated 6 years ago
- Conservative Morphological Anti-Aliasing 2.0☆178Updated 2 years ago