LukasBanana / PicoRendererLinks
Low-Level, 8-bit Colored, 3D Software Renderer written in C99
☆79Updated 5 years ago
Alternatives and similar repositories for PicoRenderer
Users that are interested in PicoRenderer are comparing it to the libraries listed below
Sorting:
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆67Updated 4 years ago
- mini libraries / experimental tools and reusable snippets☆86Updated 3 months ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 3 years ago
- Single file library for vertex cache optimisation of triangles.☆65Updated 7 years ago
- Cute little physics engine.☆63Updated 8 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- C library for processing COLLADA files☆13Updated 3 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- A tiny, just-for-fun software rasterizer written in C☆72Updated 7 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 7 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Maciej's Toolbox☆66Updated 8 months ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- ☆42Updated 4 months ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆95Updated 6 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- 3D Game Engine☆21Updated 8 months ago
- lightweight entry point for games☆72Updated 7 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- Sleek multiplatform C++ 2D and 3D game creation!☆143Updated this week
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- A small framework for making simple games.☆67Updated 6 years ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆77Updated 6 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆68Updated this week