Enichan / CoSharp
Lua style coroutines for C# with Unity style waiting
☆32Updated last year
Alternatives and similar repositories for CoSharp:
Users that are interested in CoSharp are comparing it to the libraries listed below
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated last month
- C# ECS Benchmarks☆25Updated 3 weeks ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated last year
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- Archetypal ECS for F# and C#☆23Updated 2 months ago
- A modular game engine☆19Updated 9 months ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 2 years ago
- Various core functions useful to almost every project☆17Updated last week
- 2D game engine for mobile devices in C#.☆20Updated 2 years ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 11 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 11 months ago
- Godot☆25Updated last year
- Content builder library for MonoGame.☆15Updated 2 years ago
- ☆27Updated last year
- This project is a finite state machine designed to be used in games.☆61Updated 2 years ago
- simple game scripting language + runtime parser☆14Updated 3 years ago
- Generate C# bindings from C headers☆24Updated this week
- Simple physics examples in vanilla Monogame☆2Updated 5 years ago
- A pure C# implementation of sparse bitsets☆23Updated last year
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated 3 weeks ago
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆50Updated this week
- Hexagonal lib for .NET☆33Updated 4 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆11Updated 11 months ago
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 4 months ago
- ☆26Updated last year