imurashka / HexagonalLib
Hexagonal lib for .NET
☆33Updated 4 years ago
Alternatives and similar repositories for HexagonalLib:
Users that are interested in HexagonalLib are comparing it to the libraries listed below
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆21Updated this week
- ☆18Updated last week
- A performant C# key-value store that keeps keys in-memory and stores values on disk, leveraging Grobuf's speedy serialization power.☆44Updated 4 months ago
- Evaluate C# Formulas at Runtime☆43Updated 4 years ago
- A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"☆32Updated 3 years ago
- ☆18Updated 2 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 4 years ago
- 💉IoC container that uses code generation instead of reflection for managing and resolving dependencies as a basis☆18Updated 5 years ago
- Various collections which are completely unmanaged by the GC☆48Updated 4 years ago
- Plugin-Based C# Code Generator☆25Updated 9 months ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆19Updated 6 months ago
- A high-performance alloc free c# Jobscheduler.☆184Updated 3 weeks ago
- Server platform for games, which includes router, matchmakers and game servers☆15Updated this week
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆63Updated 5 months ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆27Updated 2 months ago
- An entity component system framework for C#, Unity.☆37Updated 2 years ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆20Updated 3 years ago
- A high performance C# ECF/ECS☆62Updated last week
- C# ECS Benchmarks☆28Updated 3 weeks ago
- Systems groups and update order for Arch ECS Framework☆11Updated 10 months ago
- Shared code between the Svelto repositories☆41Updated 8 months ago
- A pure C# implementation of sparse bitsets☆24Updated last year
- ☆40Updated last year
- High performance pure C# native collections.☆31Updated this week
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated 11 months ago
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆38Updated 9 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 4 months ago
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆77Updated last month
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated 2 years ago
- VoltRpc - An RPC library which is designed to be both simple to use and fast.☆13Updated 5 months ago